VR-Engage  2.2
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makVre::DtInputActionDisplay Struct Reference

#include <inputConfigViewer.h>

Public Attributes

std::string actionGroup
 
std::string actionName
 
std::string deviceType
 
std::string deviceName
 
std::string inputType
 
std::string inputId
 
std::vector< std::string > valueTransforms
 
float currentValue = 0.0f
 
bool isActive = false
 

Member Data Documentation

◆ actionGroup

std::string makVre::DtInputActionDisplay::actionGroup

◆ actionName

std::string makVre::DtInputActionDisplay::actionName

◆ deviceType

std::string makVre::DtInputActionDisplay::deviceType

◆ deviceName

std::string makVre::DtInputActionDisplay::deviceName

◆ inputType

std::string makVre::DtInputActionDisplay::inputType

◆ inputId

std::string makVre::DtInputActionDisplay::inputId

◆ valueTransforms

std::vector<std::string> makVre::DtInputActionDisplay::valueTransforms

◆ currentValue

float makVre::DtInputActionDisplay::currentValue = 0.0f

◆ isActive

bool makVre::DtInputActionDisplay::isActive = false

The documentation for this struct was generated from the following file: