VR-Engage  2.2
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makVre::DtOverlayComponent::Text Struct Reference

#include <overlayComponent.h>

Public Attributes

std::string myName
 
std::string myTextString
 
makVrv::DtTextProxy * myText
 
std::vector< std::string > myValueMapping
 

Member Data Documentation

◆ myName

std::string makVre::DtOverlayComponent::Text::myName

Name identifier for the text element.

◆ myTextString

std::string makVre::DtOverlayComponent::Text::myTextString

Original text string with attribute references.

◆ myText

makVrv::DtTextProxy* makVre::DtOverlayComponent::Text::myText

Pointer to the text proxy in the overlay.

◆ myValueMapping

std::vector<std::string> makVre::DtOverlayComponent::Text::myValueMapping

Value mappings for translating numeric values to strings.


The documentation for this struct was generated from the following file: