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VR-Engage
2.2
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Stores a list of functions to be executed after a delay. Functions are executed at start of app tick once tick delay or timer reaches zero.
#include <playerStationApp.h>
Public Member Functions | |
| DeferredFunc (std::function< void()> &_f, int _ticks, double _time) | |
Public Attributes | |
| std::function< void()> | f |
| int | ticks |
| double | time |
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inline |
| std::function<void()> makVre::DtPlayerStationApp::DeferredFunc::f |
Function to be executed.
Referenced by DeferredFunc().
| int makVre::DtPlayerStationApp::DeferredFunc::ticks |
Number of ticks to wait before execution.
Referenced by DeferredFunc().
| double makVre::DtPlayerStationApp::DeferredFunc::time |
Time in seconds to wait before execution.
Referenced by DeferredFunc().