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VR-Engage
2.2
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A lightweight structure containing only the necessary data for physics calculations: three vertex points and the surface type. Derived from DtTerrainTriangleStruct but with reduced memory footprint.
#include <pagedTerrainRequest.h>
Public Member Functions | |
| DtVortexTriangleStructure () | |
| DtVortexTriangleStructure (const DtTerrainTriangleStruct &triStruct) | |
| void | set (DtPoint pt0, DtPoint pt1, DtPoint pt2, DtSurface surf) |
Public Attributes | |
| DtPoint | points [3] |
| DtSurface | surface |
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inline |
Default constructor.
Creates an empty triangle structure.
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inline |
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inline |
| DtPoint makVre::DtVortexTriangleStructure::points[3] |
Array of three vertex points defining the triangle.
Referenced by DtVortexTriangleStructure(), and set().
| DtSurface makVre::DtVortexTriangleStructure::surface |
Surface type identifier for material properties.
Referenced by DtVortexTriangleStructure(), and set().