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VR-Engage
2.2
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Go to the source code of this file.
Namespaces | |
| namespace | makVre |
Functions | |
| int VRELUABINDING_DLL | makVre::luaopen_Texture (lua_State *L) |
This file contains the function for registering texture management functionality with Lua. It allows Lua scripts to load, create, and manipulate textures in the VREngage system, enabling scripts to utilize image data for visual elements such as overlay displays, quads, and other textured surfaces.