VR-Engage  2.2
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texture.h File Reference
Include dependency graph for texture.h:

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Namespaces

namespace  makVre
 

Functions

int VRELUABINDING_DLL makVre::luaopen_Texture (lua_State *L)
 

Detailed Description

This file contains the function for registering texture management functionality with Lua. It allows Lua scripts to load, create, and manipulate textures in the VREngage system, enabling scripts to utilize image data for visual elements such as overlay displays, quads, and other textured surfaces.