57 virtual void tick()
override;
Base class for all simulation event connectors in VREngage.
Definition simEventConnector.h:54
Top-level class representing the VR-Engage application.
Definition playerStationApp.h:163
virtual void install(DtPlayerStationApp *app, makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkConnection *connection) override
Installs the visual update connector with the application and connection.
virtual void shutdown() override
Shuts down the visual update connector.
std::map< DtGlobalObjectDesignator, DtGlobalObjectDesignator > myEntitiesToReparent
Map of entities that need to be reparented.
Definition updateVisualsConnector.h:69
virtual void tick() override
Performs periodic processing of entity reparenting.
virtual ~DtUpdateVisualsConnector() override
Virtual destructor.
DtUpdateVisualsConnector()
Default constructor.
int myTicksToReparent
Counter for reparenting attempts.
Definition updateVisualsConnector.h:75
virtual makVre::DtVreMessageResult handleVisualModelDefinitionsLoaded(makVre::DtVreMessage *msg)
Handles visual model definition loaded messages.
virtual makVre::DtVreMessageResult handleSmsLoadComplete(makVre::DtVreMessage *msg)
Handles SMS load complete messages.
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Defines export macros and protocol namespace for vrePlayerStationConnector.
#define VRL_DLL
Empty definition for non-Windows platforms.
Definition export.h:52
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
DtVreMessageResult
Enumeration of possible message handling results.
Definition vreMessage.h:33
Defines the base DtSimEventConnector class for VREngage simulation events.
Defines the base class for all VREngage messages.