19#include <vlpi/entityIdentifier.h>
59 virtual const std::string&
type()
const override;
65 virtual unsigned long long getId()
const;
66 virtual void setId(
unsigned long long val);
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
static const makVre::DtVreMessageId & theId()
virtual unsigned long long getId() const
VreAssignRolePlayerData myData
Definition vreAssignRolePlayer.h:102
virtual const std::string & getStationName() const
virtual const std::string & type() const override
Get the name of the message type.
VreAssignRolePlayerData getData()
bool operator==(const VreAssignRolePlayerMessage &rhs) const
virtual const std::string & getDisplayLayout() const
static makVre::DtVreMessageId theMessageId
Definition vreAssignRolePlayer.h:98
virtual void setStationName(const std::string &val)
virtual void setEntityId(const DtEntityIdentifier &val)
static VreAssignRolePlayerMessage * createFromData(const VreAssignRolePlayerData)
static UInt64 theVersion
Definition vreAssignRolePlayer.h:99
virtual void setId(unsigned long long val)
static VreAssignRolePlayerMessage * create()
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
VreAssignRolePlayerData getData() const
static UInt64 theVersionNumber()
virtual const DtEntityIdentifier & getEntityId() const
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
static const std::string & theType()
static message identity functions
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
virtual bool getSpectatorMode() const
VreAssignRolePlayerMessage()
virtual int messageSize() const override
Static decode function pattern for derived classes.
virtual void setDisplayLayout(const std::string &val)
virtual void setSpectatorMode(bool val)
static makVre::DtVreMessage * decode(char *buffer, int length)
virtual ~VreAssignRolePlayerMessage() override
static VreAssignRolePlayerMessage * createFrom(VreAssignRolePlayerMessage *)
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
constexpr const char * VreAssignRolePlayerMessageType
Definition vreAssignRolePlayer.h:27
Definition vreAssignRolePlayer.h:36
bool operator==(const VreAssignRolePlayerData &rhs) const
std::string myDisplayLayout
Definition vreAssignRolePlayer.h:42
DtEntityIdentifier myEntityId
Definition vreAssignRolePlayer.h:40
unsigned long long myId
Definition vreAssignRolePlayer.h:39
std::string myStationName
Definition vreAssignRolePlayer.h:41
VreAssignRolePlayerData()
bool mySpectatorMode
Definition vreAssignRolePlayer.h:43
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.