62 virtual void tick(
double dt)
override;
Top-level class representing the VR-Engage application.
Definition playerStationApp.h:163
virtual ~DtVreLoadingPage() override
Virtual destructor.
virtual void setProgress(int percent=100)
Sets the progress bar percentage directly.
virtual int getImageSeed() const
Gets the random seed for loading screen imagery.
virtual void setMaximumTime(int ms)
Sets the maximum expected loading time.
virtual void setVisibility(bool visible) override
Sets the visibility of the loading page.
virtual void setLoadingBarText(const QString &msg)
Sets the text displayed on the loading bar.
virtual void restartTimer()
Restarts the loading timer.
virtual int getElapsedTime() const
Gets the current elapsed loading time.
virtual void startTimer()
Starts the loading timer.
virtual void resetProgressBar()
Resets the progress bar to initial state.
virtual void setElapsedTime(int ms)
Sets the current elapsed loading time.
DtVreLoadingPage(DtPlayerStationApp &app, const std::string &target_window="")
Constructor.
virtual void tick(double dt) override
Updates the loading page each frame.
virtual void stopTimer()
Stops the loading timer.
virtual void initMain() override
Initializes the loading page UI.
Defines export macros for the VR-Engage Player Station library.
#define PLAYERSTATION_DLL
Definition export.h:24
Include export definitions for this library.
Definition glsVreMessageUtil.h:49