VR-Engage  2.2
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vrePlayerLaserController.h File Reference
Include dependency graph for vrePlayerLaserController.h:

Go to the source code of this file.

Classes

class  makVre::DtVrePlayerLaserController
 

Namespaces

namespace  makVre
 

Variables

const char makVre::DtVrePlayerLaserControllerType [] = "vre-player-laser-controller"
 

Detailed Description

This file defines the DtVrePlayerLaserController class which provides an interface that a VR-Engage player can use to control a laser designator. The interface between the player in the front-end and this back-end controller uses these messages:

  • StartLasing - turn the laser on
  • StopLasing - turn the laser off
  • UpdateLasingState - update current laser target or spot location

This class is intended to provide inputs to the VR-Forces DtLasingController, which creates and manages the published designator object associated with the laser.