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VR-Engage
2.2
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Go to the source code of this file.
Classes | |
| struct | makVre::DtFontHolder |
| class | makVre::DtVrvOverlay |
Namespaces | |
| namespace | makVrv |
| namespace | makVre |
Typedefs | |
| using | makVre::DtOverlayResizedDelegate = DtDelegate<void> |
The DtVrvOverlay class provides an interface for creating and managing 2D overlay graphics (text, lines, quads, textures) that are rendered on top of a 3D scene using the VRV rendering engine. This is commonly used for HUDs, UI elements, and debugging visualizations.