VR-Exchange 2.4 API Documentation
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include
portal
pUnderwaterAcousticsObject.h
Go to the documentation of this file.
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/****************************************************************************
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* Copyright (c) 2014 VT MAK
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* All rights reserved.
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****************************************************************************/
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#pragma once
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#include <
portal/pEmbeddedSystem.h
>
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#include <vlpi/articulatedPartCollection.h>
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#include <vlpi/attachedPartCollection.h>
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#include <matrix/vlTaitBryan.h>
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#include <vlutil/vlString.h>
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namespace
MAKVrExchange
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{
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class
DT_DLL_LIBPORTAL
DtPortalUnderwaterAcousticObject
:
public
DtPortalEmbeddedSystem
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{
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public
:
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DtPortalUnderwaterAcousticObject
(
DtPortalMessageKind
kind,
const
DtString
& name );
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DtPortalUnderwaterAcousticObject
(
const
DtPortalUnderwaterAcousticObject
& other );
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virtual
~
DtPortalUnderwaterAcousticObject
();
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DtPortalUnderwaterAcousticObject
& operator = (
const
DtPortalUnderwaterAcousticObject
& other );
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virtual
bool
operator == (
const
DtPortalUnderwaterAcousticObject
& other )
const
;
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virtual
bool
operator != (
const
DtPortalUnderwaterAcousticObject
& other )
const
;
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DtDEC_ATTRIBUTE
(
DtString
, EventIdentifier, eventIdentifier );
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public
:
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virtual
unsigned
int
netSize()
const
;
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virtual
void
writeSelfToBuffer(
void
* buffer )
const
;
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virtual
void
readSelfFromBuffer(
const
void
* buffer );
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virtual
std::ostream& printDataToStream( std::ostream& str )
const
;
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};
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}
Document ID: Generated on Thu Jul 23 10:25:22 EDT 2015 from SVN revision 155065
Copyright © 2005-2014 VT MÄK. All Rights Reserved (
www.mak.com
)