VR-Forces 4.0.4 Class Documentation
examples/tutorialDistributedSimulation5/DistributedSimulationDriver5.h
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00001 /****************************************************************************** 
00002 ** Copyright (c) 2011 MAK Technologies, Inc. 
00003 ** All rights reserved. 
00004 ******************************************************************************/ 
00005 
00008 
00009 #pragma once
00010 
00011 #include <vrvCore/DtDriver.h>
00012 
00013 class DtDetonationPdu;
00014 typedef DtDetonationPdu DtDetonationInteraction;
00015 
00016 namespace makVrv
00017 {
00018 
00019 class DtSceneObjectAgent;
00020 class DtModelAgent;
00021 
00022 namespace tutorialDistributedSimulation5
00023 {
00024 
00025 class DistributedSimulationConnection;
00026 
00027 class DistributedSimulationDriver : public DtDriver
00028 {
00029 public:
00031 
00032    typedef std::pair<DtSceneObjectAgent*, DtModelAgent*> SceneObjectAndModelPair;
00033    typedef std::vector<SceneObjectAndModelPair> SceneObjectAndModelList;
00035 
00037    DistributedSimulationDriver(DtAgentManager& agentManager, const std::string& instanceName);
00038 
00040    virtual ~DistributedSimulationDriver();
00041 
00043    virtual const std::string& className() const;
00044 
00045 protected:
00046 
00049    virtual bool onStart();
00050 
00052    virtual bool onStop();
00053 
00055    virtual bool onTick();
00056 
00059    static void processDetonationCb(DtDetonationInteraction* inter, void* usr);
00060 
00063    virtual void processDetonation(DtDetonationInteraction* inter);
00064 
00065 protected:
00066 
00067    DistributedSimulationConnection* mySimulation;
00068    SceneObjectAndModelList mySceneObjectAgentsList;
00069    double myRotationDegree;
00070 };
00071 
00072 }
00073 }

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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