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VR-Forces 4.0.4 Class Documentation
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00001 /****************************************************************************** 00002 ** Copyright (c) 2009 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 ******************************************************************************/ 00005 /****************************************************************************** 00006 ** $RCSfile: DtAttachedCylinderModelInstance.h,v $ $Revision: 1.0 $ $State: Exp $ 00007 ******************************************************************************/ 00008 00012 00013 #pragma once 00014 #include <vrvOsg/vrvOsg.h> 00015 #include <vrvOsg/DtCylinderModelInstance.h> 00016 00017 namespace makVrv 00018 { 00021 class DT_DLL_VRVOSG DtAttachedCylinderModelInstance 00022 : public DtCylinderModelInstance 00023 { 00024 public: 00025 00027 DtAttachedCylinderModelInstance(DtDe& de); 00028 00030 virtual ~DtAttachedCylinderModelInstance(); 00031 00033 virtual void setStartPoint( const osg::Vec3& position ); 00034 00036 virtual void setEndPoint( const osg::Vec3& position ); 00037 00039 virtual void setVisible(bool isVisible); 00040 00041 protected: 00042 00043 virtual void updateTransform(); 00044 00045 void spanTwoPoints( osg::Matrix& cylinderTransform ); 00046 00047 protected: 00048 00049 osg::Vec3 myStartPoint; // The center of one endcap 00050 osg::Vec3 myEndPoint; // The center of the other endcap 00051 00052 }; 00053 }