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VR-Forces 4.0.4 Class Documentation
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00001 /********************************************************************* 00002 ** Copyright (c) 2010 MaK Technologies, Inc. 00003 ** All rights reserved. 00004 *********************************************************************/ 00005 /********************************************************************* 00006 ** $RCSfile: DtCigiCharacterEntity.h,v $ $Revision: 1.1 $ $State: Exp $ 00007 *********************************************************************/ 00008 00012 00013 #ifndef DtCigiCharacterEntity_H_ 00014 #define DtCigiCharacterEntity_H_ 00015 00016 #include <vrvCigi/vrvCigi.h> 00017 00018 #include <vrvCigi/DtCigiBaseEntity.h> 00019 00020 #include <matrix/geodCoord.h> 00021 #include <matrix/vlTaitBryan.h> 00022 00023 namespace makVrv 00024 { 00025 class DtCharacterModelAgent; 00026 class DtSceneObjectAgent; 00027 00030 class DT_DLL_VRVCIGI DtCigiCharacterEntity : public DtCigiBaseEntity 00031 { 00032 public: 00034 DtCigiCharacterEntity(DtCigiConnection& connection, 00035 DtAgentManagerInterface& sceneInterface, int entityId, int entityType); 00036 00038 virtual ~DtCigiCharacterEntity(); 00039 00040 protected: 00041 DtCharacterModelAgent* myCharacterModel; 00042 }; 00043 } 00044 00045 #endif