![]() |
VR-Forces 4.0.4 Class Documentation
|
00001 /********************************************************************* 00002 ** Copyright (c) 2009 MaK Technologies, Inc. 00003 ** All rights reserved. 00004 *********************************************************************/ 00005 /********************************************************************* 00006 ** $RCSfile: DtCigiParticleSystemEntity.h,v $ $Revision: 1.1 $ $State: Exp $ 00007 *********************************************************************/ 00008 00012 00013 #ifndef DtCigiParticleSystemEntity_H_ 00014 #define DtCigiParticleSystemEntity_H_ 00015 00016 #include <vrvCigi/vrvCigi.h> 00017 00018 #include <vrvCigi/DtCigiBaseEntity.h> 00019 00020 #include <matrix/geodCoord.h> 00021 #include <matrix/vlTaitBryan.h> 00022 00023 namespace makVrv 00024 { 00025 class DtParticleSystemModelAgent; 00026 class DtSceneObjectAgent; 00027 00030 class DT_DLL_VRVCIGI DtCigiParticleSystemEntity : public DtCigiBaseEntity 00031 { 00032 public: 00034 DtCigiParticleSystemEntity(DtCigiConnection& connection, 00035 DtAgentManagerInterface& sceneInterface, int entityId, int entityType); 00036 00038 virtual ~DtCigiParticleSystemEntity(); 00039 00041 virtual void stop(); 00042 00044 virtual void start(); 00045 00047 virtual void pause(); 00048 00050 virtual void resume(); 00051 00052 protected: 00053 DtParticleSystemModelAgent* myParticleSystemModel; 00054 }; 00055 } 00056 00057 #endif