VR-Forces 4.0.4 Class Documentation
include/vrvCigi/DtCigiParticleSystemEntity.h
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00001 /*********************************************************************
00002 ** Copyright (c) 2009 MaK Technologies, Inc.
00003 ** All rights reserved.
00004 *********************************************************************/
00005 /*********************************************************************
00006 ** $RCSfile: DtCigiParticleSystemEntity.h,v $ $Revision: 1.1 $ $State: Exp $
00007 *********************************************************************/
00008 
00012 
00013 #ifndef DtCigiParticleSystemEntity_H_
00014 #define DtCigiParticleSystemEntity_H_
00015 
00016 #include <vrvCigi/vrvCigi.h>
00017 
00018 #include <vrvCigi/DtCigiBaseEntity.h>
00019 
00020 #include <matrix/geodCoord.h>
00021 #include <matrix/vlTaitBryan.h>
00022 
00023 namespace makVrv
00024 {
00025    class DtParticleSystemModelAgent;
00026    class DtSceneObjectAgent;
00027 
00030    class DT_DLL_VRVCIGI DtCigiParticleSystemEntity : public DtCigiBaseEntity
00031    {
00032    public:
00034       DtCigiParticleSystemEntity(DtCigiConnection& connection,
00035          DtAgentManagerInterface& sceneInterface, int entityId, int entityType);
00036 
00038       virtual ~DtCigiParticleSystemEntity();
00039 
00041       virtual void stop();
00042 
00044       virtual void start();
00045 
00047       virtual void pause();
00048 
00050       virtual void resume();
00051 
00052    protected:
00053       DtParticleSystemModelAgent*    myParticleSystemModel;
00054    };
00055 }
00056 
00057 #endif

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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