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VR-Forces 4.0.4 Class Documentation
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00001 /****************************************************************************** 00002 ** Copyright (c) 2008 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 ******************************************************************************/ 00005 /****************************************************************************** 00006 ** $RCSfile: DtEncryptReferencedTexturesVisitor.h,v $ $Revision: 1.6 $ $State: Exp $ 00007 ******************************************************************************/ 00008 00012 00013 #pragma once 00014 #include <vrvOsg/vrvOsg.h> 00015 #include <osgUtil/Optimizer> 00016 #include <boost/unordered_map.hpp> 00017 #include <osg/ref_ptr> 00018 00019 namespace makVrv 00020 { 00021 class DtOsgFileCache; 00022 00026 class DT_DLL_VRVOSG DtRenameTextureToMeifVisitor : public osg::NodeVisitor 00027 { 00028 00029 public: 00030 00032 //If the graphics context is null, the image filenames are simple changed. 00033 DtRenameTextureToMeifVisitor(const std::string& relativePath, 00034 bool resolveToRelativePath ); 00035 00037 virtual ~DtRenameTextureToMeifVisitor(); 00038 00039 00041 virtual void apply(osg::Node& node); 00042 00044 virtual void apply(osg::Geode& geode); 00045 00047 void applyToStateSet(osg::StateSet& stateset); 00048 00050 void applyToTexture(osg::Texture &texture); 00051 00052 protected: 00053 00054 std::string getNewFilename(const std::string& originalFileName); 00055 std::string myRelativePath; 00056 bool myResolveToRelativePath; 00057 }; 00058 }