VR-Forces 4.0.4 Class Documentation
include/vrvCore/DtEntityDIGuyStateVisualizer.h
Go to the documentation of this file.
00001 /******************************************************************************
00002 ** Copyright (c) 2009 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtEntityDIGuyStateVisualizer.h,v $ $Revision: 1.43 $ $State: Exp $
00007 ******************************************************************************/
00008 
00014 
00015 #pragma once
00016 #include <vrvCore/DtCharacterModel.h>
00017 #include <vrvCore/DtEntityStateVisualizer.h>
00018 #include <vrvUtil/signalslib.h>
00019 
00020 namespace makVrv
00021 {
00022    class DtCharacterModelAgent;
00023 
00026    class DT_DLL_VRVCORE DtEntityDIGuyStateVisualizer : 
00027       public DtEntityStateVisualizer
00028    {
00029    public:
00031       DtEntityDIGuyStateVisualizer(DtBaseConnection& simulation, 
00032          DtStateListener& listener, int modelSet);
00033 
00035       virtual ~DtEntityDIGuyStateVisualizer();
00036 
00037       virtual void setCharacterPosture(DtCharacterModel::Posture);
00038       virtual void setCharacterAlive(bool);
00039       virtual void setCharacterAppearance( const std::string& appearance );
00040       virtual void setCharacterModel( const std::string& m );
00041       virtual void setCharacterAction( const std::string& action, bool paused );
00042       virtual void setCharacterWeaponAiming( bool aiming);
00043       virtual void setCharacterPaused(bool paused);
00044 
00046       virtual void setVisualizerDefinition(const DtVisualizerDefinition& visDef);
00047 
00048       virtual void setColorizedColor( float r, float g, float b, float alpha );
00049 
00051       virtual void setDisableModelScaling( bool b );
00052 
00054       virtual const DtStateVisualizer::TypeInfo& typeInfo() const;
00055 
00057       static const DtStateVisualizer::TypeInfo& theTypeInfo();
00058 
00059    protected:
00060       virtual void createModelAgents();
00061       virtual void destroyModelAgents();
00062       virtual void setModelDefinitionForAgents();
00063       virtual void resetSpatial();
00064       virtual void updateColorBlending();
00065 
00066    protected:
00067 
00068       DtCharacterModelAgent* myCharacterModelAgent;
00069       DtCharacterModel::Posture myCharacterPosture;
00070       bool myAlive;
00071       bool myDeployed;
00072       bool myAffectsBounds;
00073       bool myColorized;
00074       float myColorizedRed;
00075       float myColorizedGreen;
00076       float myColorizedBlue;
00077       float myColorizedAlpha;
00078 
00079       std::string myLastAction;
00080       bool myLastPaused;
00081       bool myDisableModelScaling;
00082    };
00083 
00084 
00085    typedef DtStateVisualizerCreatorTemplate<DtEntityDIGuyStateVisualizer>
00086       DtEntityDIGuyStateVisualizerCreator;
00087 }
00088 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)