VR-Forces 4.0.4 Class Documentation
include/vrvCore/DtEntityState.h
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00001 
00002 /******************************************************************************
00003 ** Copyright (c) 2009 MAK Technologies, Inc.
00004 ** All rights reserved.
00005 ******************************************************************************/
00006 
00010 
00011 #pragma once
00012 
00013 #include <vrvCore/vrvCore.h>
00014 #include <vrvCore/DtSimState.h>
00015 #include <vrvCore/DtStateView.h>
00016 #include <vrvCore/DtSimObjectEntryCollection.h>
00017 #include <vrvCore/DtStateViewCollection.h>
00018 
00019 #include <matrix/vlVector.h>
00020 #include <matrix/vlTaitBryan.h>
00021 
00022 #include <string>
00023 
00024 namespace makVrv
00025 {
00026    class DtMessage;
00027 
00031    struct DT_DLL_VRVCORE DtVrlinkSimulatedBaseState : public DtSimState
00032    {
00033    public:
00035       DtVrlinkSimulatedBaseState();
00036 
00038       virtual ~DtVrlinkSimulatedBaseState();
00039 
00040       bool operator==(const DtVrlinkSimulatedBaseState& rhs) const
00041       {
00042          return ((myMarkingText == rhs.myMarkingText) &&
00043                  (myEntityType == rhs.myEntityType) &&
00044                  (myForce == rhs.myForce));
00045       }
00046 
00047       bool operator!=(const DtVrlinkSimulatedBaseState& rhs) const
00048       {
00049          return !(*this == rhs);
00050       }
00051 
00052    public:
00053       std::string myGlobalId;
00054       std::string myEntityId;
00055       std::string myMarkingText;
00056       std::string myEntityType;
00057       std::string myAttachedToId;
00058       int myForce;
00059    };
00060 
00061    struct DT_DLL_VRVCORE DtVrlinkSimulatedEntityState : public DtVrlinkSimulatedBaseState
00062    {
00063 
00064    public:
00065 
00067       DtVrlinkSimulatedEntityState();
00068 
00070       virtual ~DtVrlinkSimulatedEntityState();
00071 
00072    public:
00073 
00074       DtVector myLocation;
00075       DtVector myVelocity;
00076       DtVector myRelativeVelocity;
00077       DtVector myAcceleration;
00078       DtTaitBryan myOrientation;
00079       DtVector myRotationalVelocity;
00080       int myAppearance;
00081       int myCapabilities;
00082 
00083       std::string myDIGuyAppearance;
00084       std::string myDIGuyCharacter;
00085       std::string myGuise;
00086       int         myDRAlgorithm;
00087    };
00088 
00090    DT_DLL_VRVCORE DtMessage& operator<<( DtMessage& msg,const DtVrlinkSimulatedEntityState& state );
00091 
00093    DT_DLL_VRVCORE DtMessage& operator>>( DtMessage& msg, DtVrlinkSimulatedEntityState& state );
00094 
00096    DT_DLL_VRVCORE DtMessage& operator<<( DtMessage& msg,const DtVrlinkSimulatedBaseState& state );
00097 
00099    DT_DLL_VRVCORE DtMessage& operator>>( DtMessage& msg, DtVrlinkSimulatedBaseState& state );
00100 
00102    typedef DtStateView<DtVrlinkSimulatedEntityState> DtVrlinkEntityStateView;
00103 
00105    typedef DtStateViewCollection<DtVrlinkSimulatedEntityState> DtVrlinkEntityStateViewCollection;
00106 
00107 #ifndef _WIN32
00108    template class DtStateView<DtVrlinkSimulatedEntityState>;
00109    template class DtStateViewCollection<DtVrlinkSimulatedEntityState>;
00110 #endif
00111 }

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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