VR-Forces 4.0.4 Class Documentation
include/vrvCore/DtFireInteractionStateObject.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2009 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtFireInteractionStateObject.h,v $ $Revision: 1.6 $ $State: Exp $
00007 ******************************************************************************/
00008 
00012 
00013 #ifndef DtFireInteractionStateObject_H_
00014 #define DtFireInteractionStateObject_H_
00015 
00016 #include <vrvCore/vrvCore.h>
00017 #include <vrvCore/DtSimStateObject.h>
00018 #include <vrvCore/DtFireInteractionState.h>
00019 
00020 namespace makVrv
00021 {
00025    class DT_DLL_VRVCORE DtFireInteractionStateObject : public DtSimStateObject
00026    {
00027 
00028    public:
00029 
00031       DtFireInteractionStateObject(DtDe& de, DtUniqueID id);
00032 
00034       virtual ~DtFireInteractionStateObject(); 
00035 
00037       void setState(DtFireInteractionState& state)
00038       {
00039          DtFireInteractionState* myFireInteractionState = dynamic_cast<DtFireInteractionState*>(myState);
00040          if(myFireInteractionState)
00041          {
00042             *myFireInteractionState = state;
00043 
00049          }
00050       }    
00051    };
00052 }
00053 
00054 #endif
00055 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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