VR-Forces 4.0.4 Class Documentation
include/makArchives/DtRenderSettingsRecord.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2008 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtRenderSettingsRecord.h,v $ $Revision: 1.3 $ $State: Exp $
00007 ******************************************************************************/
00008 
00012 
00013 #pragma once
00014 #include <makArchives/makArchives.h>
00015 
00016 namespace makArchives
00017 {
00021    class DT_DLL_MAKARCHIVES DtRenderSettingsRecord
00022    {
00023    public:
00024 
00026       DtRenderSettingsRecord();
00027 
00029       ~DtRenderSettingsRecord();
00030 
00032       DtRenderSettingsRecord(const DtRenderSettingsRecord& orig);
00033 
00035       DtRenderSettingsRecord& operator=(const DtRenderSettingsRecord& orig);
00036 
00037       bool wireframeMode() const;
00038       void setWireframeMode(bool setting);
00039 
00040       bool terrainScalingEnabled() const;
00041       void setTerrainScalingEnabled(bool enabled);
00042 
00043       double terrainScaleFactor() const;
00044       void setTerrainScaleFactor(double scaleFactor);
00045 
00046       bool clearTrackHistoryOnTerrainScaleChanged() const;
00047       void setClearTrackHistoryOnTerrainScaleChanged(bool clear);
00048 
00049       bool shadowMode() const;
00050       void setShadowMode(bool setting);
00051 
00052       int shadowQuality() const;
00053       void setShadowQuality(int setting);
00054 
00055       bool entityShadowMode() const;
00056       void setEntityShadowMode(bool setting);
00057 
00058       bool propShadowMode() const;
00059       void setPropShadowMode(bool setting);
00060 
00061       bool terrainShadowMode() const;
00062       void setTerrainShadowMode(bool setting);
00063 
00064       bool performanceOverlayEnabled() const;
00065       void setPerformanceOverlayEnabled(bool setting);
00066 
00067       float planViewGeocentricOccludedTransparency() const;
00068       void setPlanViewGeocentricOccludedTransparency(float f);
00069 
00070    protected:
00071 
00073       friend class boost::serialization::access;
00074 
00078       template<class Archive>
00079          void serialize(Archive & ar, const unsigned int version)
00080       {
00081          ar & BOOST_SERIALIZATION_NVP(myWireframeMode);
00082          ar & BOOST_SERIALIZATION_NVP(myShadowMode);
00083          ar & BOOST_SERIALIZATION_NVP(myShadowQuality);
00084          ar & BOOST_SERIALIZATION_NVP(myEntityShadowMode);
00085          ar & BOOST_SERIALIZATION_NVP(myPropShadowMode);
00086          ar & BOOST_SERIALIZATION_NVP(myTerrainShadowMode);
00087 
00088          if(version >= 1)
00089          {
00090             ar & BOOST_SERIALIZATION_NVP(myPerformanceOverlayEnabled);
00091          }
00092          
00093          if (version == 2)
00094          {
00095             // DDS Flip is no longer part of render settings.
00096             bool flip;
00097             ar & BOOST_SERIALIZATION_NVP(flip);
00098          }
00099 
00100          if (version >= 4)
00101          {
00102             ar & BOOST_SERIALIZATION_NVP(myPlanViewGeocentricOccludedTransparency);
00103          }
00104          if (version >= 5)
00105          {
00106             ar & BOOST_SERIALIZATION_NVP(myTerrainScalingEnabled);
00107             ar & BOOST_SERIALIZATION_NVP(myTerrainScaleFactor);
00108             ar & BOOST_SERIALIZATION_NVP(myClearTrackHistoryOnTerrainScaleChanged);
00109          }
00110       }
00111       
00112    protected:
00113       bool myWireframeMode;
00114       bool myShadowMode;
00115       int myShadowQuality;
00116       bool myEntityShadowMode;
00117       bool myPropShadowMode;
00118       bool myTerrainShadowMode;
00119       bool myPerformanceOverlayEnabled;
00120       float myPlanViewGeocentricOccludedTransparency;
00121       bool myTerrainScalingEnabled;
00122       double myTerrainScaleFactor;
00123       bool myClearTrackHistoryOnTerrainScaleChanged;
00124    };
00125 }
00126 
00127 
00128 BOOST_CLASS_VERSION(makArchives::DtRenderSettingsRecord,5)

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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