![]() |
VR-Forces 4.0.4 Class Documentation
|
00001 /****************************************************************************** 00002 ** Copyright (c) 2011 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 ******************************************************************************/ 00005 /****************************************************************************** 00006 ** $RCSfile: DtSceneEnvironmentalsControllerObject.h,v $ $Revision: 1.9 $ $State: Exp $ 00007 ******************************************************************************/ 00008 00012 00013 #pragma once 00014 00015 #include <vrvCore/vrvCore.h> 00016 #include <vrvCore/DtUniqueID.h> 00017 00018 namespace makVrv 00019 { 00023 class DT_DLL_VRVCORE DtSceneEnvironmentalsControllerObject 00024 { 00025 00026 public: 00027 00029 DtSceneEnvironmentalsControllerObject(DtDe& de, DtUniqueID id); 00030 00032 virtual ~DtSceneEnvironmentalsControllerObject(); 00033 00035 virtual void setAirTurbidity(float turbidity); 00036 00038 virtual void setCloudState(unsigned int value); 00039 00041 virtual void setPrecipitationEnabled(bool flag); 00042 00044 virtual void setPrecipitationType(unsigned int type); 00045 00047 virtual void setPrecipitationIntensity( float intensity); 00048 00050 virtual void setTimeOfDay(int hour, int minutes, double seconds); 00051 00053 virtual void setTimeOfDayAdvancementSpeed(float speed); 00054 00056 virtual void setVisibilityDistance( float value); 00057 00059 virtual void setWindDirection( float value); 00060 00062 virtual void setWindSpeed( float value); 00063 00064 protected: 00065 00066 DtDe& myDe; 00067 }; 00068 } 00069 00070 00071 00072