VR-Forces 4.0.4 Class Documentation
examples/networkCallbackManager/DtTestInteractionInterface.h
Go to the documentation of this file.
00001 /******************************************************************************
00002 ** Copyright (c) 2012 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtTestInteractionInterface.h,v $ $Revision: 1.1 $ $State: Exp $
00007 ******************************************************************************/
00008 
00009 //\file DtTestInteractionInterface.h
00010 
00011 //\brief Contains DtTestInteractionInterface class.
00012 
00013 #pragma once
00014 
00015 #include <vrfGuiCore/DtNetworkMessageInterface.h>
00016 
00017 #include <vector>
00018 #include <string>
00019 
00020 //The DtTestInteractionInterface will be used to communicate from the network thread
00021 //to the Gui thread the contents of the Test Pdu.  In order to register
00022 //for this message in the gui, use the static method ::name() as the item
00023 //to register for
00024 
00025 class DtTestInteractionInterface : public makVrf::DtNetworkMessageInterface
00026 {
00027 public:
00028    DtTestInteractionInterface();
00029       
00030    //Copy constructor.  Supply your own copy constructor and use
00031    //it from the clone method as that is the mechanism that will be
00032    //used to transfer the data from the network thread to the GUI thread
00033    DtTestInteractionInterface(const DtTestInteractionInterface&);
00034 
00035    virtual ~DtTestInteractionInterface();
00036 
00037    //Override to provide a clone of your class
00038    virtual DtNetworkMessageInterface* clone() const;
00039 
00040    void setMessage(const std::string&);
00041    const std::string& message() const;
00042 
00043    //The unique name of this item.  Typically will use class name.  This is what
00044    //will be sent when notifying the gui of a receipt of a network message and
00045    //what the gui will register for to receive it
00046    static const char* theName();
00047 
00048    //Returns static member
00049    virtual const char* name() { return theName(); };
00050 
00051 protected:
00052    std::string myMessage;
00053 };

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)