VR-Forces 4.0.4 Class Documentation
include/vrfGuiCore/DtVrfCircleManipulationHandler.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2012 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtVrfCircleManipulationHandler.h,v $ $Revision: 1.3 $ $State: Exp $
00007 ******************************************************************************/
00008 
00011 
00012 #pragma once
00013 
00014 #include <vrfGuiCore/vrfGuiCore.h>
00015 #include <vrfGuiCore/DtVrfShapeManipulationHandler.h>
00016 #include <vrvCore/DtUniqueID.h>
00017 
00018 #include <vlpi/entityType.h>
00019 
00020 class DtVector;
00021 
00022 namespace makVrf
00023 {
00024    class DtEnvironmentalFacadeCollection;
00025 
00028    class DT_DLL_VRFGUICORE DtVrfCircleManipulationHandler : public DtVrfShapeManipulationHandler
00029    {
00030 
00031    public:
00032 
00033       DtVrfCircleManipulationHandler( makVrv::DtDe& );
00034       virtual ~DtVrfCircleManipulationHandler();
00035 
00037       virtual void setXRadius(double);
00038 
00040       virtual void setXRadiusWithHeading(double, double);
00041       virtual double xRadius() const;
00042 
00044       virtual void setYRadius(double);
00045       virtual double yRadius() const;
00046 
00049       virtual void setHeading(double);
00050       virtual double heading() const;
00051 
00053       virtual bool isCircle() const;
00054 
00056       virtual bool isEllipse() const;
00057 
00061       virtual void setFreeRotate(bool);
00062       virtual bool freeRotate() const;
00063 
00064    protected:
00065       virtual void initializeEventProcessor();
00066 
00068       virtual void setLocation(int index, const DtVector& location, bool resetOrigin = true);
00069 
00070       virtual void slot_onHeadingChanged( double heading );
00071 
00073       virtual void slot_onPrincipalStateViewUpdated(DtVrlinkSimulatedBaseStateView* principalStateView,
00074          const makVrv::DtUniqueID& principalSceneObjectId );
00075 
00077       virtual void moveSelectedPoint(const DtVector& location, double altAboveGround);
00078 
00079       virtual DtVrfObjectFacadeInterface* createLocalRepresentation( DtVrlinkSimulatedBaseStateView* editStateView, 
00080          makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView* principalStateView );
00081 
00083       virtual void objectCreated(DtVrfObjectFacadeInterface*, DtVrlinkSimulatedBaseStateView* editStateView);
00084 
00086       virtual void setAttachObjectToMouse( bool flag );
00087 
00090       virtual DtVector setAltitudeToOrigin(const DtVector&) const;
00091 
00093       virtual void slot_onPlace(makVrv::DtUniqueID id, const DtVector& location, double altAboveGround);
00094 
00095    protected:
00096       bool myFreeRotate;
00097    };
00098 
00099    typedef DtVrfObjectManipulationHandlerCreator<DtVrfCircleManipulationHandler>
00100       DtVrfCircleManipulationHandlerCreator;
00101 }

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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