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VR-Forces 4.0.4 Class Documentation
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00001 /****************************************************************************** 00002 ** Copyright (c) 2010 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 ******************************************************************************/ 00005 /****************************************************************************** 00006 ** $RCSfile: DtWindowPolygonInstance.h,v $ $Revision: 1.0 $ $State: Exp $ 00007 ******************************************************************************/ 00008 00012 00013 #ifndef DtWindowPolygonInstance_H_ 00014 #define DtWindowPolygonInstance_H_ 00015 00016 #include <vrvCore/vrvCore.h> 00017 #include <vrvCore/DtSetVisibilityInterface.h> 00018 00019 #include <vector> 00020 00021 namespace makVrv 00022 { 00026 class DT_DLL_VRVCORE DtWindowPolygonInstance : public DtSetVisibilityInterface 00027 { 00028 public: 00030 struct Vertex 00031 { 00032 double x; 00033 double y; 00034 }; 00035 00036 typedef std::vector<Vertex> VertexList; 00037 00039 virtual ~DtWindowPolygonInstance(); 00040 00042 virtual void setVertex(int i, double x, double y) = 0; 00043 00045 virtual void setFillPattern(unsigned int fillPattern) = 0; 00046 00048 virtual void setFill(bool fill) = 0; 00049 00051 virtual void setScale(double scale) = 0; 00052 00054 virtual void setRotation(double rotation) = 0; 00055 00057 virtual void setNumVertices(unsigned int numVertices) = 0; 00058 00060 virtual void setColor(float r,float g,float b,float a) = 0; 00061 00063 virtual const VertexList& vertices() const = 0; 00064 }; 00065 } 00066 00067 #endif