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VR-Forces 4.0.4 Class Documentation
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00001 /******************************************************************************* 00002 ** Copyright (c) 2003 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 *******************************************************************************/ 00005 /******************************************************************************* 00006 ** $RCSfile: basWpnCtlDesc.h,v $ $Revision: 1.11 $ $State: Exp $ 00007 *******************************************************************************/ 00008 00011 00014 00015 #ifndef DtBaseWeaponControllerDescriptor_H_ 00016 #define DtBaseWeaponControllerDescriptor_H_ 00017 00018 #include "vrfobjparam/compDesc.h" 00019 #include "vrfutil/rwReal.h" 00020 #include "vrfutil/rwBoolean.h" 00021 #include "vrfutil/rwFile.h" 00022 #include "vrfutil/vlClock.h" 00023 00029 #include "vrfobjparam/vrfobjparamDefines.h" 00030 class DT_DLL_vrfobjparam DtBaseWeaponControllerDescriptor : public DtComponentDescriptor 00031 { 00032 public: 00034 DtBaseWeaponControllerDescriptor(const DtString& name, 00035 DtReaderWriterRegistry* parentRegistry = NULL); 00036 00037 DtBaseWeaponControllerDescriptor(const DtSymbolString& name, 00038 DtReaderWriterRegistry* parentRegistry = NULL); 00039 00041 DtBaseWeaponControllerDescriptor( 00042 const DtBaseWeaponControllerDescriptor& orig, 00043 DtReaderWriterRegistry* parentRegistry = NULL); 00044 00046 DtBaseWeaponControllerDescriptor& operator=(const 00047 DtBaseWeaponControllerDescriptor& orig); 00048 00050 virtual ~DtBaseWeaponControllerDescriptor(); 00051 00054 virtual DtString type() const; 00055 00056 virtual DtComponentDescriptor* clone( 00057 DtReaderWriterRegistry* parentRegistry = NULL) const; 00058 00061 virtual bool preloadWeapon() const; 00062 virtual void setPreloadWeapon(bool preloadWeapon); 00064 00067 virtual DtReal maxVehicleSpeedToFire() const; 00068 virtual void setMaxVehicleSpeedToFire(DtReal maxVehicleSpeedToFire); 00070 00073 virtual DtReal maxAngleOffBoresight() const; 00074 virtual void setMaxAngleOffBoresight(DtReal maxAngleOffBoresight); 00076 00079 virtual DtTime loadAmmoTime() const; 00080 virtual void setLoadAmmoTime(DtTime loadTime); 00082 00085 virtual DtTime unloadAmmoTime() const; 00086 virtual void setUnloadAmmoTime(DtTime unloadTime); 00088 00090 static DtComponentDescriptor* creator(); 00091 00092 protected: 00094 DtBaseWeaponControllerDescriptor(); 00095 00096 protected: 00100 00108 DtRwReal myFireMaxVehicleSpeed; 00109 00119 DtRwReal myMaxAngleOffBoresight; 00120 00126 DtRwBoolean myDoWeaponPreload; 00127 00133 DtRwTime myLoadAmmoTime; 00134 00141 DtRwTime myUnloadAmmoTime; 00142 00144 }; 00145 00146 #endif