VR-Forces 4.0.4 Class Documentation
makOsgShadowFX::DtShadowMap Member List
This is the complete list of members for makOsgShadowFX::DtShadowMap, including all inherited members.
aimShadowCastingCamera(const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))makOsgShadowFX::DtShadowMap [protected, virtual]
cull(osgUtil::CullVisitor &cv)makOsgShadowFX::DtShadowMap [virtual]
DtShadowMap()makOsgShadowFX::DtShadowMap
DtShadowMap(const DtShadowMap &orig, const osg::CopyOp &op)makOsgShadowFX::DtShadowMap
generateShadowMap()makOsgShadowFX::DtShadowMap [protected, virtual]
getPolygonOffset() const makOsgShadowFX::DtShadowMap [inline, virtual]
getTextureSize() const makOsgShadowFX::DtShadowMap [inline, virtual]
init()makOsgShadowFX::DtShadowMap [virtual]
META_Object(makOsgShadowFX, DtShadowMap)makOsgShadowFX::DtShadowMap
myCullVisitormakOsgShadowFX::DtShadowMap [protected]
myIsDirtymakOsgShadowFX::DtShadowMap [protected]
myMaxDistancemakOsgShadowFX::DtShadowMap [protected]
myMinLightMarginmakOsgShadowFX::DtShadowMap [protected]
myPolyOffsetmakOsgShadowFX::DtShadowMap [protected]
mySetLightmakOsgShadowFX::DtShadowMap [protected]
myShadowCameramakOsgShadowFX::DtShadowMap [protected]
myShadowCameraStateSetmakOsgShadowFX::DtShadowMap [protected]
myShadowMapmakOsgShadowFX::DtShadowMap [protected]
myShadowMapSizemakOsgShadowFX::DtShadowMap [protected]
myShadowScenemakOsgShadowFX::DtShadowMap [protected]
myTexGenmakOsgShadowFX::DtShadowMap [protected]
selectLight(osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir)makOsgShadowFX::DtShadowMap [protected, virtual]
setLight(osg::Light *light)makOsgShadowFX::DtShadowMap [virtual]
setLight(osg::LightSource *ls)makOsgShadowFX::DtShadowMap [virtual]
setMaxDistance(float dist)makOsgShadowFX::DtShadowMap [inline]
setMinLightMargin(float mar)makOsgShadowFX::DtShadowMap [inline]
setPolygonOffset(const osg::Vec2 &polyOffset)makOsgShadowFX::DtShadowMap [virtual]
setShadowScene(osg::Group *scene)makOsgShadowFX::DtShadowMap [inline, virtual]
setTextureSize(const osg::Vec2s &textureSize)makOsgShadowFX::DtShadowMap [virtual]
setupShadowReceivingScene()makOsgShadowFX::DtShadowMap [protected, virtual]
shadowCamera() const makOsgShadowFX::DtShadowMap [inline, virtual]
shadowScene()makOsgShadowFX::DtShadowMap [inline, virtual]
shadowTexture() const makOsgShadowFX::DtShadowMap [inline, virtual]
texureGen() const makOsgShadowFX::DtShadowMap [inline, virtual]
traverse(osg::NodeVisitor &nv)makOsgShadowFX::DtShadowMap [virtual]
updateTexGen()makOsgShadowFX::DtShadowMap [protected, virtual]
~DtShadowMap(void)makOsgShadowFX::DtShadowMap [inline, protected, virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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