VR-Forces 4.0.4 Class Documentation
makVrf::DtVrfScenarioManager Member List
This is the complete list of members for makVrf::DtVrfScenarioManager, including all inherited members.
addControlObject(const DtEntityMapperKey &key)makVrf::DtVrfScenarioManager [virtual]
addRecentScenario(const std::string &)makVrf::DtVrfScenarioManager [virtual]
aggregateOnCreate() const makVrf::DtVrfScenarioManager
AllStatusDialogs enum valuemakVrf::DtVrfScenarioManager
alwaysJoinWithOpenDatabase() const makVrf::DtVrfScenarioManager [virtual]
alwaysJoinWithSessionDatabase() const makVrf::DtVrfScenarioManager [virtual]
askSaveIfScenarioModified() const makVrf::DtVrfScenarioManager [inline]
askToJoin() const makVrf::DtVrfScenarioManager [virtual]
autoJoinSession() const makVrf::DtVrfScenarioManager [virtual]
canRewind() const makVrf::DtVrfScenarioManager [virtual]
checkWriteGdb(const std::string &gdb)makVrf::DtVrfScenarioManager [protected, virtual]
cleanupSessionBox()makVrf::DtVrfScenarioManager [protected, virtual]
clearControlObjects()makVrf::DtVrfScenarioManager [virtual]
closeScenario(bool resetScenario=true)makVrf::DtVrfScenarioManager [virtual]
Closing enum valuemakVrf::DtVrfScenarioManager
connectSignals(bool)makVrf::DtVrfScenarioManager [protected, virtual]
controlObjects() const makVrf::DtVrfScenarioManager [inline]
correlated() const makVrf::DtVrfScenarioManager [inline]
createHostilityMatrixDialog(QWidget *p, const Qt::WindowFlags &flags) const makVrf::DtVrfScenarioManager [virtual]
createJoinSessionDialog(QWidget *parent, const Qt::WindowFlags &flags)makVrf::DtVrfScenarioManager [protected, virtual]
createLoadScenarioDialog(QWidget *)makVrf::DtVrfScenarioManager [virtual]
createMenu()makVrf::DtVrfScenarioManager [inline]
createMenuFromFile(const DtString &) const makVrf::DtVrfScenarioManager [protected, virtual]
createNewScenarioDialog(QWidget *p)makVrf::DtVrfScenarioManager [virtual]
createSessionStatusBox(const QString &title, const QString &message, int statusType)makVrf::DtVrfScenarioManager [protected, virtual]
currentlyLoadedTerrain() const makVrf::DtVrfScenarioManager [virtual]
deadReckoningSettings() const makVrf::DtVrfScenarioManager [inline]
defaultScenarioFile() const makVrf::DtVrfScenarioManager [virtual]
defaultSimulationModelSetFile() const makVrf::DtVrfScenarioManager [virtual]
displatExistingGdbWarningMessages() const makVrf::DtVrfScenarioManager [inline]
displayCorrelationWarningMessage()makVrf::DtVrfScenarioManager [protected, virtual]
displayCorrelationWarningMessages() const makVrf::DtVrfScenarioManager [virtual]
displaySessionDialogs() const makVrf::DtVrfScenarioManager [virtual]
DtJoinSessionTerrainAction enum namemakVrf::DtVrfScenarioManager
DtLoadScenarioSpecifiedInApplication enum valuemakVrf::DtVrfScenarioManager
DtSessionStatusBox classmakVrf::DtVrfScenarioManager [friend]
DtShowSessionStartupDialog enum valuemakVrf::DtVrfScenarioManager
DtTerrainActionChooseAlternateTerrain enum valuemakVrf::DtVrfScenarioManager
DtTerrainActionKeepCurrentTerrain enum valuemakVrf::DtVrfScenarioManager
DtTerrainActionUseSessionTerrain enum valuemakVrf::DtVrfScenarioManager
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
DtVrfScenarioManager(makVrv::DtDe &)makVrf::DtVrfScenarioManager
editHostilityMatrix(QWidget *parent)makVrf::DtVrfScenarioManager [virtual]
exportSessionSettings(const std::string &fileName)makVrf::DtVrfScenarioManager
findTerrainFile(const std::string &terrainFile) const makVrf::DtVrfScenarioManager [protected, virtual]
findTerrainFile(const std::string &terrainFile, const std::vector< std::string > &searchPaths, const std::string &extension) const makVrf::DtVrfScenarioManager [protected, virtual]
getRecord(DtVrfSessionSettingsRecord &rec) const makVrf::DtVrfScenarioManager [virtual]
helpFile() const makVrf::DtVrfScenarioManager [virtual]
importSessionSettings(const std::string &fileName)makVrf::DtVrfScenarioManager
init(makVrv::DtDe &)makVrf::DtVrfScenarioManager [static]
initialCreateMenuConfiguration() const makVrf::DtVrfScenarioManager [virtual]
initialCreateMenuConfiguration()makVrf::DtVrfScenarioManager [virtual]
initialized() const makVrf::DtVrfScenarioManager [inline]
instance(makVrv::DtDe &de)makVrf::DtVrfScenarioManager [static]
isControlObject(const DtEntityMapperKey &key) const makVrf::DtVrfScenarioManager [virtual]
isModelSet(const DtFilename &filename) const makVrf::DtVrfScenarioManager [protected, virtual]
isSameTerrain(const std::string &terrain1, const std::string &terrain2) const makVrf::DtVrfScenarioManager [protected, virtual]
joinedToSession() const makVrf::DtVrfScenarioManager [inline]
joinSession(DtJoinSessionTerrainAction terrainAction=DtTerrainActionUseSessionTerrain)makVrf::DtVrfScenarioManager [virtual]
loadBatchScenario(QWidget *)makVrf::DtVrfScenarioManager [virtual]
loadCreateMenu(const DtScenarioExplorer &explorer)makVrf::DtVrfScenarioManager [protected, virtual]
loadDefaultSessionSettings(bool loadOnlyFactorySettings=false)makVrf::DtVrfScenarioManager [virtual]
loadForceFiles(const DtScenarioExplorer &explorer)makVrf::DtVrfScenarioManager [protected, virtual]
loadGuiScenarioSettings(const DtScenario &)makVrf::DtVrfScenarioManager [protected, virtual]
loadIndirectFireManager(const DtScenarioExplorer &explorer)makVrf::DtVrfScenarioManager [protected, virtual]
Loading enum valuemakVrf::DtVrfScenarioManager
loadInitialCreateMenuConfiguration(const DtFilename &, bool createDefaultConfiguration=true)makVrf::DtVrfScenarioManager [protected, virtual]
loadModelSet(const DtFilename &filename, DtMenu *m) const makVrf::DtVrfScenarioManager [protected, virtual]
loadModelSetFiles(const DtScenarioExplorer &explorer)makVrf::DtVrfScenarioManager [protected, virtual]
loadScenario(const std::string &s)makVrf::DtVrfScenarioManager [virtual]
loadScenario(const DtScenarioLoadInformation &s)makVrf::DtVrfScenarioManager [virtual]
loadScenarioFromDialog(QWidget *p)makVrf::DtVrfScenarioManager [virtual]
loadSessionTerrain(const std::string &)makVrf::DtVrfScenarioManager [protected, virtual]
loadTerrain(const std::string &filePath)makVrf::DtVrfScenarioManager [protected, virtual]
myAskSaveIfScenarioModifiedmakVrf::DtVrfScenarioManager [protected]
myAutoJoinSessionmakVrf::DtVrfScenarioManager [protected]
myCanSimulatemakVrf::DtVrfScenarioManager [protected]
myControlObjectTypesmakVrf::DtVrfScenarioManager [protected]
myCorrelatedmakVrf::DtVrfScenarioManager [protected]
myCorrelationWarnedmakVrf::DtVrfScenarioManager [protected]
myDemakVrf::DtVrfScenarioManager [protected]
myDeadReckoningSettingsmakVrf::DtVrfScenarioManager [protected]
myDisplayExistingGdbWarningMessagemakVrf::DtVrfScenarioManager [protected]
myExplorermakVrf::DtVrfScenarioManager [protected]
myFirstRunmakVrf::DtVrfScenarioManager [protected]
myInitialCreateMenuConfigurationmakVrf::DtVrfScenarioManager [protected]
myInitializedmakVrf::DtVrfScenarioManager [protected]
myIsStartupmakVrf::DtVrfScenarioManager [protected]
myJoinedToSessionmakVrf::DtVrfScenarioManager [protected]
myLoadedTerrainmakVrf::DtVrfScenarioManager [protected]
myLoadingScenariomakVrf::DtVrfScenarioManager [protected]
myMenumakVrf::DtVrfScenarioManager [protected]
myRewindingmakVrf::DtVrfScenarioManager [protected]
myScenariomakVrf::DtVrfScenarioManager [protected]
myScenarioDirtymakVrf::DtVrfScenarioManager [protected]
mySessionSettingsmakVrf::DtVrfScenarioManager [protected]
mySessionSettingsBackupmakVrf::DtVrfScenarioManager [protected]
mySessionStatusBoxmakVrf::DtVrfScenarioManager [protected]
mySessionStatusMessageBoxmakVrf::DtVrfScenarioManager [protected]
myShowSessionStatusDialogsmakVrf::DtVrfScenarioManager [protected]
myTerrainClearingmakVrf::DtVrfScenarioManager [protected]
myTimeoutIntervalmakVrf::DtVrfScenarioManager [protected]
myValidateForVrfObjectsmakVrf::DtVrfScenarioManager [protected]
newScenario(const std::string &)makVrf::DtVrfScenarioManager [virtual]
newScenarioFromDialog(QWidget *p)makVrf::DtVrfScenarioManager [virtual]
openTerrainDatabaseFromUserSelection()makVrf::DtVrfScenarioManager [protected, virtual]
pauseScenario()makVrf::DtVrfScenarioManager [virtual]
processJoinSession(bool startupMessage=false)makVrf::DtVrfScenarioManager [virtual]
processServerMessage(DtSimMessage *)makVrf::DtVrfScenarioManager [protected, virtual]
recreateCreateMenu()makVrf::DtVrfScenarioManager [virtual]
reloadScenario(const std::string &newTerrain)makVrf::DtVrfScenarioManager [protected, virtual]
removeControlObject(const DtEntityMapperKey &key)makVrf::DtVrfScenarioManager [virtual]
resignSession(bool closeTerrain=true)makVrf::DtVrfScenarioManager [virtual]
rewindScenario()makVrf::DtVrfScenarioManager [virtual]
runScenario()makVrf::DtVrfScenarioManager [virtual]
saveIfDirty()makVrf::DtVrfScenarioManager [protected, virtual]
saveScenario()makVrf::DtVrfScenarioManager [virtual]
saveScenario(std::string baseName, std::string newTerrainName)makVrf::DtVrfScenarioManager [protected, virtual]
saveScenarioAs()makVrf::DtVrfScenarioManager [virtual]
saveSessionSettingsAsDefaults()makVrf::DtVrfScenarioManager [virtual]
Saving enum valuemakVrf::DtVrfScenarioManager
scenario() const makVrf::DtVrfScenarioManager [inline]
scenarioDirty() const makVrf::DtVrfScenarioManager [inline]
scenarioExplorer() const makVrf::DtVrfScenarioManager [inline]
sessionPrompt(const QString &message)makVrf::DtVrfScenarioManager [protected, virtual]
sessionSettingsBackup()makVrf::DtVrfScenarioManager [inline]
sessionStatusBoxClosed()makVrf::DtVrfScenarioManager [protected, virtual]
SessionStatusDialogs enum namemakVrf::DtVrfScenarioManager
setAggregateOnCreate(bool)makVrf::DtVrfScenarioManager [virtual]
setAskSaveIfScenarioModified(bool b)makVrf::DtVrfScenarioManager [inline]
setCorrelated(bool)makVrf::DtVrfScenarioManager [virtual]
setDefaultScenarioFile(const std::string &f, bool save=false)makVrf::DtVrfScenarioManager [virtual]
setDefaultSimulationModelSetFile(const std::string &f, bool save=false)makVrf::DtVrfScenarioManager [virtual]
setDisplayExistingGdbWarningMessages(bool b)makVrf::DtVrfScenarioManager [inline]
setDoNotShowSessionStartupDialog(bool)makVrf::DtVrfScenarioManager [virtual]
setFromRecord(const DtVrfSessionSettingsRecord &rec)makVrf::DtVrfScenarioManager [virtual]
setHelpFile(const std::string &, bool save=false)makVrf::DtVrfScenarioManager [virtual]
setScenarioDirty(bool b)makVrf::DtVrfScenarioManager [inline]
setShowScenarioDescriptionMessageBox(bool b, bool save)makVrf::DtVrfScenarioManager [virtual]
setShowSessionStatusDialogs(SessionStatusDialogs)makVrf::DtVrfScenarioManager [virtual]
setStartupPreference(int)makVrf::DtVrfScenarioManager [virtual]
setup()makVrf::DtVrfScenarioManager [protected, virtual]
setupSessionSettings()makVrf::DtVrfScenarioManager [protected, virtual]
setUserDefinedSmoothing(bool)makVrf::DtVrfScenarioManager [virtual]
setValidateForVrfObjects(bool b)makVrf::DtVrfScenarioManager [inline]
setWindowTitle(const QString &)makVrf::DtVrfScenarioManager [virtual]
showScenarioDescriptionMessageBox() const makVrf::DtVrfScenarioManager [virtual]
showSessionStartupDialog() const makVrf::DtVrfScenarioManager
showSessionStartupDialog()makVrf::DtVrfScenarioManager [protected, virtual]
showSessionStatusDialogs() const makVrf::DtVrfScenarioManager [inline]
signal_allBackendsClosedmakVrf::DtVrfScenarioManager
signal_createMenuLoadedmakVrf::DtVrfScenarioManager
signal_deadReckoningSettingsChangedmakVrf::DtVrfScenarioManager
signal_hostilityMatrixDialogCreatedmakVrf::DtVrfScenarioManager
signal_postLoadArtilleryManagermakVrf::DtVrfScenarioManager
signal_postLoadCreateMenumakVrf::DtVrfScenarioManager
signal_postLoadForceFilesmakVrf::DtVrfScenarioManager
signal_postLoadGuiScenarioSettingsmakVrf::DtVrfScenarioManager
signal_postLoadModelSetFilesmakVrf::DtVrfScenarioManager
signal_postLoadScenariomakVrf::DtVrfScenarioManager
signal_postLoadTerrainmakVrf::DtVrfScenarioManager
signal_preLoadArtilleryManagermakVrf::DtVrfScenarioManager
signal_preLoadBaseTerrainmakVrf::DtVrfScenarioManager
signal_preLoadCreateMenumakVrf::DtVrfScenarioManager
signal_preLoadForceFilesmakVrf::DtVrfScenarioManager
signal_preLoadGuiScenarioSettingsmakVrf::DtVrfScenarioManager
signal_preLoadModelSetFilesmakVrf::DtVrfScenarioManager
signal_preLoadScenariomakVrf::DtVrfScenarioManager
signal_preLoadTerrainmakVrf::DtVrfScenarioManager
signal_recentScenariosChangedmakVrf::DtVrfScenarioManager
signal_recreateCreateMenumakVrf::DtVrfScenarioManager
signal_rewindingmakVrf::DtVrfScenarioManager
signal_scenarioClosedmakVrf::DtVrfScenarioManager
signal_scenarioJustLoadedmakVrf::DtVrfScenarioManager
signal_scenarioLoadedmakVrf::DtVrfScenarioManager
signal_scenarioLoadErrormakVrf::DtVrfScenarioManager
signal_sessionSettingsChangedmakVrf::DtVrfScenarioManager
signal_sessionStartupBoxCreatedmakVrf::DtVrfScenarioManager
signal_sessionStatusChangedmakVrf::DtVrfScenarioManager
slot_allBackendsClosed()makVrf::DtVrfScenarioManager [virtual]
slot_backendDiscovered(const DtVrfBackendState &)makVrf::DtVrfScenarioManager [protected, virtual]
slot_checkBackendClosed(const DtVrfBackendState &, int)makVrf::DtVrfScenarioManager [protected, virtual]
slot_checkSimulationState(const DtVrfBackendState &, int)makVrf::DtVrfScenarioManager [protected, virtual]
slot_deDestructing()makVrf::DtVrfScenarioManager [protected, virtual]
slot_onDuplicateBackendAddress(const DtVrfBackendState &)makVrf::DtVrfScenarioManager [protected, virtual]
slot_onScenarioLoaded(const DtScenario *)makVrf::DtVrfScenarioManager [protected, virtual]
slot_onScenarioModified()makVrf::DtVrfScenarioManager [virtual]
slot_onScenarioReloaded(std::string scenarioName)makVrf::DtVrfScenarioManager [protected, virtual]
slot_onScenarioSaved(std::string scenarioName, std::string newTerrain)makVrf::DtVrfScenarioManager [protected, virtual]
slot_onSessionUpdated(int flags)makVrf::DtVrfScenarioManager [protected, virtual]
slot_scenarioAboutToBeSaved(DtScenario *)makVrf::DtVrfScenarioManager [protected, virtual]
slot_sessionStartupComplete()makVrf::DtVrfScenarioManager [protected, virtual]
slot_settingReceived(const std::string &, const DtVrfBackendState *)makVrf::DtVrfScenarioManager [protected, virtual]
slot_terrainCleared()makVrf::DtVrfScenarioManager [protected, virtual]
slot_terrainModified()makVrf::DtVrfScenarioManager [protected, virtual]
slot_terrainToBeCleared()makVrf::DtVrfScenarioManager [protected, virtual]
startupPreference() const makVrf::DtVrfScenarioManager
tickedLoadScenario()makVrf::DtVrfScenarioManager [virtual]
tickedNewScenario()makVrf::DtVrfScenarioManager [virtual]
userDefinedSmoothing() const makVrf::DtVrfScenarioManager
validateForVrfObjects() const makVrf::DtVrfScenarioManager [inline]
~DtVirtualBaseClass()makVrv::DtVirtualBaseClass [virtual]
~DtVrfScenarioManager()makVrf::DtVrfScenarioManager [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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