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VR-Forces 4.0.4 Class Documentation
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| DtCachedTextureHolder(DtDe &, osg::Texture *node) | makVrv::DtCachedTextureHolder | |
| DtInstanceHolder(osg::ref_ptr< osg::Texture > *ptr) | makVrv::DtInstanceHolder< osg::ref_ptr< osg::Texture > > | [inline] |
| DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | |
| get() | makVrv::DtInstanceHolder< osg::ref_ptr< osg::Texture > > | [inline] |
| myDe | makVrv::DtCachedTextureHolder | [protected] |
| myPointer | makVrv::DtInstanceHolder< osg::ref_ptr< osg::Texture > > | |
| releaseGLObjects() | makVrv::DtCachedTextureHolder | [protected] |
| ~DtCachedTextureHolder() | makVrv::DtCachedTextureHolder | [virtual] |
| ~DtInstanceHolder() | makVrv::DtInstanceHolder< osg::ref_ptr< osg::Texture > > | [inline, virtual] |
| ~DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | [virtual] |