VR-Forces 4.0.4 Class Documentation
makVrv::DtEffectModelInstance Member List
This is the complete list of members for makVrv::DtEffectModelInstance, including all inherited members.
addToConnector(DtOsgSceneConnector *connector)makVrv::DtEffectModelInstance [virtual]
boundingBoxCenter() const makVrv::DtModelInstance
boundingBoxExtents() const makVrv::DtModelInstance
calculateParentExtents(osg::Node *parent)makVrv::DtEffectModelInstance [protected]
contributesToBound() const makVrv::DtModelInstance
createRibbonEffect(const osg::Vec3 &pointA, const osg::Vec3 &pointB)makVrv::DtEffectModelInstance [protected]
DtEffectModelInstance(DtDe &de)makVrv::DtEffectModelInstance [protected]
DtEffectModelInstanceCreator classmakVrv::DtEffectModelInstance [friend]
DtModelInstance(DtDe &de)makVrv::DtModelInstance
DtOsgModelInstance(DtDe &de)makVrv::DtOsgModelInstance [protected]
enableColorBlending(bool b)makVrv::DtOsgModelInstance [virtual]
enableTexture(bool onOff)makVrv::DtOsgModelInstance [virtual]
enableTexture(osg::Node *root, bool onOff)makVrv::DtOsgModelInstance [protected, virtual]
findFromCache(DtModelDefinition &definition)makVrv::DtEffectModelInstance [protected]
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelInstance
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelInstance
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModelInstance
loadNode(const std::string &filenameParam)makVrv::DtEffectModelInstance [protected]
myBlendAlphamakVrv::DtModelInstance [protected]
myBlendBluemakVrv::DtModelInstance [protected]
myBlendGreenmakVrv::DtModelInstance [protected]
myBlendRedmakVrv::DtModelInstance [protected]
myBoundingBoxCentermakVrv::DtModelInstance [protected]
myBoundingBoxExtentsmakVrv::DtModelInstance [protected]
myBoundingBoxMaximummakVrv::DtModelInstance [protected]
myBoundingBoxMinimummakVrv::DtModelInstance [protected]
myCachedStatemakVrv::DtOsgModelInstance [protected]
myColorBlendingEnabledmakVrv::DtModelInstance [protected]
myContributesToBoundmakVrv::DtModelInstance [protected]
myDemakVrv::DtModelInstance [protected]
myDefinitionmakVrv::DtEffectModelInstance [protected]
myEffectmakVrv::DtEffectModelInstance [protected]
myModelRootmakVrv::DtOsgModelInstance [protected]
myParentIsDynamicmakVrv::DtEffectModelInstance [protected]
myRealizedModelDefinitionNamemakVrv::DtModelInstance [protected]
myRibbonmakVrv::DtEffectModelInstance [protected]
myScaleToParentYmakVrv::DtEffectModelInstance [protected]
mySceneConnectormakVrv::DtEffectModelInstance [protected]
pause()makVrv::DtEffectModelInstance [virtual]
readFloat(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstance [static]
readVec3(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstance [static]
readVec4(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstance [static]
readVector(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstance [static]
realize(DtModelDefinition &definition)makVrv::DtEffectModelInstance [virtual]
realizedDefinitionName() const makVrv::DtModelInstance
removeFromConnector(DtOsgSceneConnector *connector)makVrv::DtEffectModelInstance [virtual]
resume()makVrv::DtEffectModelInstance [virtual]
rootNode()makVrv::DtOsgModelInstance [virtual]
rootNode() const makVrv::DtOsgModelInstance [virtual]
saveModelToFile(const std::string &filename) const makVrv::DtOsgModelInstance [virtual]
setBlendColor(float r, float g, float b, float a)makVrv::DtOsgModelInstance [virtual]
setContributesToBound(bool trueOrFalse)makVrv::DtModelInstance [virtual]
setDuration(double seconds)makVrv::DtEffectModelInstance [virtual]
setIntensity(float intensity)makVrv::DtEffectModelInstance [virtual]
setLoopMode(bool loopOn)makVrv::DtEffectModelInstance [virtual]
setPosition(const DtVector &position)makVrv::DtEffectModelInstance [virtual]
setReverseAnimation(bool reverse)makVrv::DtEffectModelInstance [virtual]
setRootNode(osg::Node *node)makVrv::DtOsgModelInstance [protected, virtual]
setScale(float scale)makVrv::DtEffectModelInstance [virtual]
setVisible(bool isVisible)makVrv::DtEffectModelInstance [virtual]
setVisibleViaSwitch(bool useSwitch)makVrv::DtOsgModelInstance [virtual]
setWind(const DtVector &windVector)makVrv::DtEffectModelInstance [virtual]
signal_modelInstanceChangedmakVrv::DtModelInstance
start()makVrv::DtEffectModelInstance [virtual]
stop()makVrv::DtEffectModelInstance [virtual]
updateBoundingBoxViaContents()makVrv::DtOsgModelInstance [protected, virtual]
updateColorBlending()makVrv::DtOsgModelInstance [protected, virtual]
updateColorBlending(osg::Node *node)makVrv::DtOsgModelInstance [protected, virtual]
~DtEffectModelInstance()makVrv::DtEffectModelInstance [virtual]
~DtModelInstance()makVrv::DtModelInstance [virtual]
~DtOsgModelInstance()makVrv::DtOsgModelInstance [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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