VR-Forces 4.0.4 Class Documentation
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makVrv
DtEntity2dFacade
makVrv::DtEntity2dFacade Member List
This is the complete list of members for
makVrv::DtEntity2dFacade
, including all inherited members.
acceleration
() const
makVrv::DtEntity2dFacade
[virtual]
angularVelocity
() const
makVrv::DtEntity2dFacade
[virtual]
damaged
() const
makVrv::DtEntity2dFacade
DtEntity2dFacade
(DtAgentManagerInterface &sceneInterface, DtElementID id, bool distribute=false)
makVrv::DtEntity2dFacade
elementID
() const
makVrv::DtEntity2dFacade
[virtual]
generateSymbolString
(float fillColor[4], float outlineColor[4]) const
makVrv::DtEntity2dFacade
[protected, virtual]
modelSet
() const
makVrv::DtEntity2dFacade
[virtual]
myDamagedFlag
makVrv::DtEntity2dFacade
[protected]
myDamageGlyph
makVrv::DtEntity2dFacade
[protected]
myElementId
makVrv::DtEntity2dFacade
[protected]
myFillColor
makVrv::DtEntity2dFacade
[protected]
myFillGlyph
makVrv::DtEntity2dFacade
[protected]
myModelSet
makVrv::DtEntity2dFacade
[protected]
myOutlineColor
makVrv::DtEntity2dFacade
[protected]
myOutlineGlyph
makVrv::DtEntity2dFacade
[protected]
myProjectIconModelAgent
makVrv::DtEntity2dFacade
[protected]
mySceneObjectAgent
makVrv::DtEntity2dFacade
[protected]
mySceneObjectUpdaterAgent
makVrv::DtEntity2dFacade
[protected]
mySymbolLabelAgent
makVrv::DtEntity2dFacade
[protected]
mySymbolString
makVrv::DtEntity2dFacade
[protected]
orientation
() const
makVrv::DtEntity2dFacade
[virtual]
position
() const
makVrv::DtEntity2dFacade
[virtual]
sceneObjectAgent
()
makVrv::DtEntity2dFacade
setAcceleration
(const DtVector &acceleration)
makVrv::DtEntity2dFacade
[virtual]
setAngularVelocity
(const DtVector &angularVelocity)
makVrv::DtEntity2dFacade
[virtual]
setDamaged
(bool damaged)
makVrv::DtEntity2dFacade
[virtual]
setDamageGlyph
(DtUnicodeChar glyph)
makVrv::DtEntity2dFacade
[virtual]
setDeadReckoningEnabled
(bool position, bool velocity, bool orientation)
makVrv::DtEntity2dFacade
[virtual]
setFillColor
(const float color[4])
makVrv::DtEntity2dFacade
[virtual]
setFillGlyph
(DtUnicodeChar glyph)
makVrv::DtEntity2dFacade
[virtual]
setIconModelDefinition
(const std::string &modelDefinitionName)
makVrv::DtEntity2dFacade
[virtual]
setOrientation
(const DtTaitBryan &orientation)
makVrv::DtEntity2dFacade
[virtual]
setOutlineColor
(const float color[4])
makVrv::DtEntity2dFacade
[virtual]
setOutlineGlyph
(DtUnicodeChar glyph)
makVrv::DtEntity2dFacade
[virtual]
setPosition
(const DtVector &position)
makVrv::DtEntity2dFacade
[virtual]
setSmoothingEnabled
(bool enabled)
makVrv::DtEntity2dFacade
[virtual]
setSmoothingPeriod
(float period)
makVrv::DtEntity2dFacade
[virtual]
setVelocity
(const DtVector &velocity)
makVrv::DtEntity2dFacade
[virtual]
setVisible
(bool visible)
makVrv::DtEntity2dFacade
[virtual]
updateIcon
()
makVrv::DtEntity2dFacade
[protected, virtual]
velocity
() const
makVrv::DtEntity2dFacade
[virtual]
visible
() const
makVrv::DtEntity2dFacade
[virtual]
~DtEntity2dFacade
()
makVrv::DtEntity2dFacade
[virtual]
Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (
www.mak.com
)