VR-Forces 4.0.4 Class Documentation
makVrv::DtEntity2dFacade Member List
This is the complete list of members for makVrv::DtEntity2dFacade, including all inherited members.
acceleration() const makVrv::DtEntity2dFacade [virtual]
angularVelocity() const makVrv::DtEntity2dFacade [virtual]
damaged() const makVrv::DtEntity2dFacade
DtEntity2dFacade(DtAgentManagerInterface &sceneInterface, DtElementID id, bool distribute=false)makVrv::DtEntity2dFacade
elementID() const makVrv::DtEntity2dFacade [virtual]
generateSymbolString(float fillColor[4], float outlineColor[4]) const makVrv::DtEntity2dFacade [protected, virtual]
modelSet() const makVrv::DtEntity2dFacade [virtual]
myDamagedFlagmakVrv::DtEntity2dFacade [protected]
myDamageGlyphmakVrv::DtEntity2dFacade [protected]
myElementIdmakVrv::DtEntity2dFacade [protected]
myFillColormakVrv::DtEntity2dFacade [protected]
myFillGlyphmakVrv::DtEntity2dFacade [protected]
myModelSetmakVrv::DtEntity2dFacade [protected]
myOutlineColormakVrv::DtEntity2dFacade [protected]
myOutlineGlyphmakVrv::DtEntity2dFacade [protected]
myProjectIconModelAgentmakVrv::DtEntity2dFacade [protected]
mySceneObjectAgentmakVrv::DtEntity2dFacade [protected]
mySceneObjectUpdaterAgentmakVrv::DtEntity2dFacade [protected]
mySymbolLabelAgentmakVrv::DtEntity2dFacade [protected]
mySymbolStringmakVrv::DtEntity2dFacade [protected]
orientation() const makVrv::DtEntity2dFacade [virtual]
position() const makVrv::DtEntity2dFacade [virtual]
sceneObjectAgent()makVrv::DtEntity2dFacade
setAcceleration(const DtVector &acceleration)makVrv::DtEntity2dFacade [virtual]
setAngularVelocity(const DtVector &angularVelocity)makVrv::DtEntity2dFacade [virtual]
setDamaged(bool damaged)makVrv::DtEntity2dFacade [virtual]
setDamageGlyph(DtUnicodeChar glyph)makVrv::DtEntity2dFacade [virtual]
setDeadReckoningEnabled(bool position, bool velocity, bool orientation)makVrv::DtEntity2dFacade [virtual]
setFillColor(const float color[4])makVrv::DtEntity2dFacade [virtual]
setFillGlyph(DtUnicodeChar glyph)makVrv::DtEntity2dFacade [virtual]
setIconModelDefinition(const std::string &modelDefinitionName)makVrv::DtEntity2dFacade [virtual]
setOrientation(const DtTaitBryan &orientation)makVrv::DtEntity2dFacade [virtual]
setOutlineColor(const float color[4])makVrv::DtEntity2dFacade [virtual]
setOutlineGlyph(DtUnicodeChar glyph)makVrv::DtEntity2dFacade [virtual]
setPosition(const DtVector &position)makVrv::DtEntity2dFacade [virtual]
setSmoothingEnabled(bool enabled)makVrv::DtEntity2dFacade [virtual]
setSmoothingPeriod(float period)makVrv::DtEntity2dFacade [virtual]
setVelocity(const DtVector &velocity)makVrv::DtEntity2dFacade [virtual]
setVisible(bool visible)makVrv::DtEntity2dFacade [virtual]
updateIcon()makVrv::DtEntity2dFacade [protected, virtual]
velocity() const makVrv::DtEntity2dFacade [virtual]
visible() const makVrv::DtEntity2dFacade [virtual]
~DtEntity2dFacade()makVrv::DtEntity2dFacade [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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