, including all inherited members.
| angleDifference(double prev, double curr) | makVrv::DtGroundClampingUpdater | [protected, static] |
| checkCulling(const DtVector &up) const | makVrv::DtGroundClampingUpdater | [protected] |
| ClampAll enum value | makVrv::DtGroundClampingUpdater | |
| ClampNone enum value | makVrv::DtGroundClampingUpdater | |
| ClampOrientation enum value | makVrv::DtGroundClampingUpdater | |
| ClampOrientationAndPosition enum value | makVrv::DtGroundClampingUpdater | |
| ClampOrientationAndUpright enum value | makVrv::DtGroundClampingUpdater | |
| ClampPosition enum value | makVrv::DtGroundClampingUpdater | |
| ClampPositionAndUpright enum value | makVrv::DtGroundClampingUpdater | |
| ClampUpright enum value | makVrv::DtGroundClampingUpdater | |
| computeGroundClampingHit(const DtVector &up, const DtVector &unclampedPosition, DtVector &hitLocation, DtVector &hitNormal) | makVrv::DtGroundClampingUpdater | [protected] |
| computeIntersectionOrigin(const DtVector &up, const DtVector &unclampedPosition, DtVector &origin) const | makVrv::DtGroundClampingUpdater | [protected] |
| computePerpendicularRotation(const DtVector &pos, const DtVector &hitNormal, const DtTaitBryan &orientation, DtTaitBryan &output) | makVrv::DtGroundClampingUpdater | [protected, static] |
| doGroundClamp() | makVrv::DtGroundClampingUpdater | [virtual] |
| DtGroundClampingUpdater(DtDe &de, DtUniqueID id, bool doNotAddToMgr=false) | makVrv::DtGroundClampingUpdater | |
| DtUpdater(DtDe &de, DtUniqueID id, bool doNotAddToMgr=false) | makVrv::DtUpdater | |
| DtUpdaterManager class | makVrv::DtUpdater | [friend] |
| findSceneObject() | makVrv::DtUpdater | |
| GroundClampingMode enum name | makVrv::DtGroundClampingUpdater | |
| inManager() const | makVrv::DtUpdater | |
| isClamping() const | makVrv::DtGroundClampingUpdater | |
| isClampingOrientation() const | makVrv::DtGroundClampingUpdater | [inline] |
| isClampingPosition() const | makVrv::DtGroundClampingUpdater | [inline] |
| isClampingUp() const | makVrv::DtGroundClampingUpdater | [inline] |
| lastUpdateTime() const | makVrv::DtUpdater | [inline] |
| myBecameEnabledThisTick | makVrv::DtGroundClampingUpdater | [protected] |
| myCheckForCull | makVrv::DtGroundClampingUpdater | [protected] |
| myClampAlwaysFlag | makVrv::DtGroundClampingUpdater | [protected] |
| myClampCulledLastFrame | makVrv::DtGroundClampingUpdater | [protected] |
| myClampTimeThreshold | makVrv::DtGroundClampingUpdater | [protected] |
| myCullCylinderScale | makVrv::DtGroundClampingUpdater | [protected] |
| myDe | makVrv::DtUpdater | [protected] |
| myDeSharedState | makVrv::DtUpdater | [protected] |
| myEnabledFlag | makVrv::DtGroundClampingUpdater | [protected] |
| myInManager | makVrv::DtUpdater | [protected] |
| myIntersectionCache | makVrv::DtGroundClampingUpdater | [protected] |
| myLastCacheUpdateTime | makVrv::DtGroundClampingUpdater | [protected] |
| myLastClampTime | makVrv::DtGroundClampingUpdater | [protected] |
| myLastUnclampedOrientations | makVrv::DtGroundClampingUpdater | [protected] |
| myLastUnclampedPositions | makVrv::DtGroundClampingUpdater | [protected] |
| myLastUpdateTime | makVrv::DtUpdater | [protected] |
| myMode | makVrv::DtGroundClampingUpdater | [protected] |
| mySceneObject | makVrv::DtUpdater | [protected] |
| myTransforms | makVrv::DtUpdater | [protected] |
| myUnclampedOrientations | makVrv::DtGroundClampingUpdater | [protected] |
| myUnclampedPositions | makVrv::DtGroundClampingUpdater | [protected] |
| myUniqueId | makVrv::DtUpdater | [protected] |
| needClampThisTick() const | makVrv::DtGroundClampingUpdater | [protected] |
| Orientations typedef | makVrv::DtGroundClampingUpdater | [protected] |
| Positions typedef | makVrv::DtGroundClampingUpdater | [protected] |
| removeSpatial(int) | makVrv::DtGroundClampingUpdater | [virtual] |
| resetToUnclamped() | makVrv::DtGroundClampingUpdater | [virtual] |
| setCheckForCulling(bool) | makVrv::DtGroundClampingUpdater | [virtual] |
| setClampAlways(bool enabled) | makVrv::DtGroundClampingUpdater | [virtual] |
| setClampTimeThreshold(double) | makVrv::DtGroundClampingUpdater | [virtual] |
| setCullCylinderRadiusScale(float scale) | makVrv::DtGroundClampingUpdater | [virtual] |
| setEnabled(bool enabled) | makVrv::DtGroundClampingUpdater | [virtual] |
| setMode(GroundClampingMode mode) | makVrv::DtGroundClampingUpdater | [virtual] |
| setOrientation(const DtTaitBryan &ori) | makVrv::DtGroundClampingUpdater | [virtual] |
| setOrientation(int index, const DtTaitBryan &) | makVrv::DtGroundClampingUpdater | [virtual] |
| setPosition(const DtVector &position) | makVrv::DtGroundClampingUpdater | [virtual] |
| setPosition(int index, const DtVector &) | makVrv::DtGroundClampingUpdater | [virtual] |
| setSceneObject(DtSceneObject *sceneObject) | makVrv::DtUpdater | [virtual] |
| setUpdaterOrientation(int vtx, const DtTaitBryan &orientation) | makVrv::DtUpdater | [virtual] |
| setUpdaterPosition(int vtx, const DtVector &position) | makVrv::DtUpdater | [virtual] |
| signal_updaterToBeDeleted | makVrv::DtUpdater | |
| targetIsMoving(const DtVector &newPos, const DtVector &lastPos) const | makVrv::DtGroundClampingUpdater | [protected] |
| targetIsTurning(const DtTaitBryan &newOri, const DtTaitBryan &lastOri) const | makVrv::DtGroundClampingUpdater | [protected] |
| terrainScaleTransformsIfNeeded() | makVrv::DtUpdater | [virtual] |
| theClampDistThreshold | makVrv::DtGroundClampingUpdater | [protected, static] |
| theClampOrientThreshold | makVrv::DtGroundClampingUpdater | [protected, static] |
| theClampTimeThreshold | makVrv::DtGroundClampingUpdater | [protected, static] |
| theIsectLength | makVrv::DtGroundClampingUpdater | [protected, static] |
| theMaxCacheInterval | makVrv::DtGroundClampingUpdater | [protected, static] |
| uniqueId() const | makVrv::DtUpdater | [inline] |
| update(double simTime) | makVrv::DtGroundClampingUpdater | [virtual] |
| updateIfNecessary(double simTime) | makVrv::DtUpdater | [inline] |
| updaterOrientation(int vtx) const | makVrv::DtUpdater | [virtual] |
| updaterPosition(int vtx) const | makVrv::DtUpdater | [virtual] |
| updateSceneObject() | makVrv::DtUpdater | |
| ~DtGroundClampingUpdater() | makVrv::DtGroundClampingUpdater | [virtual] |
| ~DtUpdater() | makVrv::DtUpdater | [virtual] |