VR-Forces 4.0.4 Class Documentation
makVrv::DtObserverObject Member List
This is the complete list of members for makVrv::DtObserverObject, including all inherited members.
altitude() const =0makVrv::DtObserverObject [pure virtual]
attachToObjects(const std::vector< DtUniqueID > &ids)makVrv::DtObserverObject [inline, virtual]
attachToPart(int partId)makVrv::DtObserverObject [inline, virtual]
AttachType enum namemakVrv::DtObserverObject
AttachTypeFollow enum valuemakVrv::DtObserverObject
AttachTypeMimic enum valuemakVrv::DtObserverObject
AttachTypeMimicTrack enum valuemakVrv::DtObserverObject
AttachTypeModelView enum valuemakVrv::DtObserverObject
AttachTypeSpaceFollow enum valuemakVrv::DtObserverObject
AttachTypeTether enum valuemakVrv::DtObserverObject
AttachTypeTetherTrack enum valuemakVrv::DtObserverObject
AttachTypeTrack enum valuemakVrv::DtObserverObject
clearModeSettings()makVrv::DtObserverObject [virtual]
decreaseViewResolution()makVrv::DtObserverObject [inline, virtual]
detach()makVrv::DtObserverObject [inline, virtual]
displaySky() const makVrv::DtObserverObject [virtual]
dragGravityDown(double windowUnits)makVrv::DtObserverObject [inline, virtual]
dragGravityLeft(double windowUnits)makVrv::DtObserverObject [inline, virtual]
dragGravityRight(double windowUnits)makVrv::DtObserverObject [inline, virtual]
dragGravityUp(double windowUnits)makVrv::DtObserverObject [inline, virtual]
dragTerrain(double lastX, double lastY, double lastZ, double currX, double currY, double currZ)makVrv::DtObserverObject [inline, virtual]
dragTerrain2(double myStartDragX, double myStartDragY, double myStartDragZ, int deltaMouseX, int deltaMouseY)makVrv::DtObserverObject [inline, virtual]
DtObserverObject(DtDe &de, DtUniqueID id, const std::string &name="")makVrv::DtObserverObject
DtObserverObject(const DtObserverObject &)makVrv::DtObserverObject [private]
getAttachedRotationOffset(double &x, double &y, double &z, double &w) const makVrv::DtObserverObject [inline, virtual]
getLinearVelocity(double &x, double &y, double &z) const makVrv::DtObserverObject [inline, virtual]
getLocation(double &x, double &y, double &z) const makVrv::DtObserverObject [inline, virtual]
getObserverOffsetVector(double &x, double &y, double &z) const makVrv::DtObserverObject [inline, virtual]
getOrientation(double &psi, double &theta, double &phi) const makVrv::DtObserverObject [inline, virtual]
getOrientation(double &x, double &y, double &z, double &w) const makVrv::DtObserverObject [inline, virtual]
getRotationalVelocity(double &x, double &y, double &z) const makVrv::DtObserverObject [inline, virtual]
gotoTerrainCenter(DtUniqueID terrainPatch, bool retry)makVrv::DtObserverObject [inline, virtual]
increaseViewResolution()makVrv::DtObserverObject [inline, virtual]
is2D() const makVrv::DtObserverObject [virtual]
isGlobalTerrain() const makVrv::DtObserverObject [inline]
isMoving() const makVrv::DtObserverObject [inline, virtual]
isScaling() const makVrv::DtObserverObject [virtual]
jumpTo(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
jumpTo(DtUniqueID id)makVrv::DtObserverObject [inline, virtual]
level()makVrv::DtObserverObject [inline, virtual]
LinearScale enum valuemakVrv::DtObserverObject
lookDown(double rads)makVrv::DtObserverObject [inline, virtual]
lookLeft(double rads)makVrv::DtObserverObject [inline, virtual]
lookRight(double rads)makVrv::DtObserverObject [inline, virtual]
lookTiltLeft(double rads)makVrv::DtObserverObject [inline, virtual]
lookTiltRight(double rads)makVrv::DtObserverObject [inline, virtual]
lookUp(double rads)makVrv::DtObserverObject [inline, virtual]
modelSet() const makVrv::DtObserverObject [virtual]
modeSetting(int setting) const makVrv::DtObserverObject [virtual]
modeSettings() const makVrv::DtObserverObject [virtual]
ModeSettingsMap typedefmakVrv::DtObserverObject
moveAttachedBack(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextBack(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextDown(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextForward(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextLeft(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextRight(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedContextUp(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedDown(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedForward(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedLeft(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedRight(double)makVrv::DtObserverObject [inline, virtual]
moveAttachedUp(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedBack(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedDown(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedForward(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedLeft(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedRight(double)makVrv::DtObserverObject [inline, virtual]
moveLevelAttachedUp(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverBack(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverDown(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverForward(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverLeft(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverRight(double)makVrv::DtObserverObject [inline, virtual]
moveLevelObserverUp(double)makVrv::DtObserverObject [inline, virtual]
moveObserverBack(double)makVrv::DtObserverObject [inline, virtual]
moveObserverDown(double)makVrv::DtObserverObject [inline, virtual]
moveObserverForward(double)makVrv::DtObserverObject [inline, virtual]
moveObserverLeft(double)makVrv::DtObserverObject [inline, virtual]
moveObserverRight(double)makVrv::DtObserverObject [inline, virtual]
moveObserverUp(double)makVrv::DtObserverObject [inline, virtual]
myDemakVrv::DtObserverObject [protected]
myIs2DmakVrv::DtObserverObject [protected]
myModelSetmakVrv::DtObserverObject [protected]
myModeSettingsMapmakVrv::DtObserverObject [protected]
myNamemakVrv::DtObserverObject [protected]
myScaleFactormakVrv::DtObserverObject [protected]
myScaleTypemakVrv::DtObserverObject [protected]
myTerrainIsGlobalFlagmakVrv::DtObserverObject [protected]
name() const makVrv::DtObserverObject [virtual]
operator=(const DtObserverObject &)makVrv::DtObserverObject [private]
orbitDown(double rads)makVrv::DtObserverObject [inline, virtual]
orbitLeft(double rads)makVrv::DtObserverObject [inline, virtual]
orbitRight(double rads)makVrv::DtObserverObject [inline, virtual]
orbitUp(double rads)makVrv::DtObserverObject [inline, virtual]
orientTo(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
resetAttachment()makVrv::DtObserverObject [inline, virtual]
resetCamera()makVrv::DtObserverObject [inline, virtual]
resetOrientation()makVrv::DtObserverObject [inline, virtual]
rollLeft(double rads)makVrv::DtObserverObject [inline, virtual]
rollLevelLeft(double rads)makVrv::DtObserverObject [inline, virtual]
rollLevelRight(double rads)makVrv::DtObserverObject [inline, virtual]
rollRight(double rads)makVrv::DtObserverObject [inline, virtual]
rotateLevelPitchDown(double rads)makVrv::DtObserverObject [inline, virtual]
rotateLevelPitchUp(double rads)makVrv::DtObserverObject [inline, virtual]
rotateLevelYawLeft(double rads)makVrv::DtObserverObject [inline, virtual]
rotateLevelYawRight(double rads)makVrv::DtObserverObject [inline, virtual]
rotatePitchDown(double rads)makVrv::DtObserverObject [inline, virtual]
rotatePitchUp(double rads)makVrv::DtObserverObject [inline, virtual]
rotateYawLeft(double rads)makVrv::DtObserverObject [inline, virtual]
rotateYawRight(double rads)makVrv::DtObserverObject [inline, virtual]
scaleFactor() const makVrv::DtObserverObject [virtual]
ScaleType enum namemakVrv::DtObserverObject
scaleType() const makVrv::DtObserverObject [virtual]
scrollLevelObserverBack(int wheelUnits)makVrv::DtObserverObject [inline, virtual]
scrollLevelObserverForward(int wheelUnits)makVrv::DtObserverObject [inline, virtual]
scrollObserverBack(int wheelUnits)makVrv::DtObserverObject [inline, virtual]
scrollObserverForward(int wheelUnits)makVrv::DtObserverObject [inline, virtual]
setAttachedLocation(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
setAttachedOrientation(double psi, double theta, double phi)makVrv::DtObserverObject [inline, virtual]
setAttachedRotationOffset(double x, double y, double z, double w)makVrv::DtObserverObject [inline, virtual]
setAttachType(DtObserverObject::AttachType type)makVrv::DtObserverObject [inline, virtual]
setConstrainToCenter(bool trueFalse)makVrv::DtObserverObject [inline, virtual]
setConstrainToTerrain(bool trueFalse)makVrv::DtObserverObject [inline, virtual]
setDisplaySky(bool hasSky)makVrv::DtObserverObject [virtual]
setHideModelOnAttach(bool hide)makVrv::DtObserverObject [inline, virtual]
setIs2D(bool is2D)makVrv::DtObserverObject [virtual]
setLinearScaledSpeedGain(double gain)makVrv::DtObserverObject [inline, virtual]
setLinearSpeed(double speed)makVrv::DtObserverObject [inline, virtual]
setLocalModelScalingAmount(float amount)makVrv::DtObserverObject [inline, virtual]
setLocalModelScalingEnabled(bool enabled)makVrv::DtObserverObject [inline, virtual]
setLocation(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
setMaxLinearSpeed(double maxSpeed)makVrv::DtObserverObject [inline, virtual]
setMinLinearSpeed(double minSpeed)makVrv::DtObserverObject [inline, virtual]
setModelSet(int modelSet)makVrv::DtObserverObject [virtual]
setModeSetting(int setting, bool value)makVrv::DtObserverObject [virtual]
setNameAndRegister(const std::string &name)makVrv::DtObserverObject [virtual]
setObserverOffsetVector(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
setOrbiting(bool orient)makVrv::DtObserverObject [inline, virtual]
setOrbitSpeed(double speed)makVrv::DtObserverObject [inline, virtual]
setOrientation(double psi, double theta, double phi)makVrv::DtObserverObject [inline, virtual]
setOrientation(double x, double y, double z, double w)makVrv::DtObserverObject [inline, virtual]
setOrientCameraToTargetConstraint(bool orient)makVrv::DtObserverObject [inline, virtual]
setOrientToTargetConstraint(bool orient)makVrv::DtObserverObject [inline, virtual]
setRotationSpeed(double speed)makVrv::DtObserverObject [inline, virtual]
setScaleFactor(double scaleFactor)makVrv::DtObserverObject [virtual]
setScaleType(DtObserverObject::ScaleType scaleType)makVrv::DtObserverObject [virtual]
setScaling(bool scale)makVrv::DtObserverObject [virtual]
setSecondaryAttachment(const std::vector< DtUniqueID > &ids)makVrv::DtObserverObject [inline, virtual]
setSpeedScaledSpeed(double speed)makVrv::DtObserverObject [inline, virtual]
setSpeedScaling(bool trueFalse)makVrv::DtObserverObject [inline, virtual]
setTerrainIsGlobal(bool global)makVrv::DtObserverObject [virtual]
setViewMagnification(double mag)=0makVrv::DtObserverObject [pure virtual]
setViewResolution(double resolution)makVrv::DtObserverObject [inline, virtual]
startDecreasingViewResolution()makVrv::DtObserverObject [inline, virtual]
startIncreasingViewResolution()makVrv::DtObserverObject [inline, virtual]
startLevelPitchDown()makVrv::DtObserverObject [inline, virtual]
startLevelPitchUp()makVrv::DtObserverObject [inline, virtual]
startLevelRollLeft()makVrv::DtObserverObject [inline, virtual]
startLevelRollRight()makVrv::DtObserverObject [inline, virtual]
startLevelYawLeft()makVrv::DtObserverObject [inline, virtual]
startLevelYawRight()makVrv::DtObserverObject [inline, virtual]
startLookDown()makVrv::DtObserverObject [inline, virtual]
startLookLeft()makVrv::DtObserverObject [inline, virtual]
startLookRight()makVrv::DtObserverObject [inline, virtual]
startLookTiltLeft()makVrv::DtObserverObject [inline, virtual]
startLookTiltRight()makVrv::DtObserverObject [inline, virtual]
startLookUp()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedBack()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextBack()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextDown()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextForward()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextLeft()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextRight()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedContextUp()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedDown()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedForward()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedLeft()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedRight()makVrv::DtObserverObject [inline, virtual]
startMoveAttachedUp()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedBack()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedDown()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedForward()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedLeft()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedRight()makVrv::DtObserverObject [inline, virtual]
startMoveLevelAttachedUp()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverBack()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverDown()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverForward()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverLeft()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverRight()makVrv::DtObserverObject [inline, virtual]
startMoveLevelObserverUp()makVrv::DtObserverObject [inline, virtual]
startMoveObserverBack()makVrv::DtObserverObject [inline, virtual]
startMoveObserverDown()makVrv::DtObserverObject [inline, virtual]
startMoveObserverForward()makVrv::DtObserverObject [inline, virtual]
startMoveObserverLeft()makVrv::DtObserverObject [inline, virtual]
startMoveObserverRight()makVrv::DtObserverObject [inline, virtual]
startMoveObserverUp()makVrv::DtObserverObject [inline, virtual]
startOrbitingDown()makVrv::DtObserverObject [inline, virtual]
startOrbitingLeft()makVrv::DtObserverObject [inline, virtual]
startOrbitingRight()makVrv::DtObserverObject [inline, virtual]
startOrbitingUp()makVrv::DtObserverObject [inline, virtual]
startPitchDown()makVrv::DtObserverObject [inline, virtual]
startPitchUp()makVrv::DtObserverObject [inline, virtual]
startRollLeft()makVrv::DtObserverObject [inline, virtual]
startRollRight()makVrv::DtObserverObject [inline, virtual]
startYawLeft()makVrv::DtObserverObject [inline, virtual]
startYawRight()makVrv::DtObserverObject [inline, virtual]
stopAll()makVrv::DtObserverObject [inline, virtual]
stopDecreasingViewResolution()makVrv::DtObserverObject [inline, virtual]
stopIncreasingViewResolution()makVrv::DtObserverObject [inline, virtual]
stopLevelPitchDown()makVrv::DtObserverObject [inline, virtual]
stopLevelPitchUp()makVrv::DtObserverObject [inline, virtual]
stopLevelRollLeft()makVrv::DtObserverObject [inline, virtual]
stopLevelRollRight()makVrv::DtObserverObject [inline, virtual]
stopLevelYawLeft()makVrv::DtObserverObject [inline, virtual]
stopLevelYawRight()makVrv::DtObserverObject [inline, virtual]
stopLookDown()makVrv::DtObserverObject [inline, virtual]
stopLookLeft()makVrv::DtObserverObject [inline, virtual]
stopLookRight()makVrv::DtObserverObject [inline, virtual]
stopLookTiltLeft()makVrv::DtObserverObject [inline, virtual]
stopLookTiltRight()makVrv::DtObserverObject [inline, virtual]
stopLookUp()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedBack()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextBack()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextDown()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextForward()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextLeft()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextRight()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedContextUp()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedDown()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedForward()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedLeft()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedRight()makVrv::DtObserverObject [inline, virtual]
stopMoveAttachedUp()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedBack()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedDown()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedForward()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedLeft()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedRight()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelAttachedUp()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverBack()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverDown()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverForward()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverLeft()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverRight()makVrv::DtObserverObject [inline, virtual]
stopMoveLevelObserverUp()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverBack()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverDown()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverForward()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverLeft()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverRight()makVrv::DtObserverObject [inline, virtual]
stopMoveObserverUp()makVrv::DtObserverObject [inline, virtual]
stopOrbitingDown()makVrv::DtObserverObject [inline, virtual]
stopOrbitingLeft()makVrv::DtObserverObject [inline, virtual]
stopOrbitingRight()makVrv::DtObserverObject [inline, virtual]
stopOrbitingUp()makVrv::DtObserverObject [inline, virtual]
stopPitchDown()makVrv::DtObserverObject [inline, virtual]
stopPitchUp()makVrv::DtObserverObject [inline, virtual]
stopRollLeft()makVrv::DtObserverObject [inline, virtual]
stopRollRight()makVrv::DtObserverObject [inline, virtual]
stopYawLeft()makVrv::DtObserverObject [inline, virtual]
stopYawRight()makVrv::DtObserverObject [inline, virtual]
suppressConstrainToTerrain(bool trueFalse)makVrv::DtObserverObject [inline, virtual]
synchronizeLocation(double x, double y, double z)makVrv::DtObserverObject [inline, virtual]
synchronizeOrientation(double x, double y, double z, double w)makVrv::DtObserverObject [inline, virtual]
tick(double)makVrv::DtObserverObject [inline, virtual]
topographicHeading() const makVrv::DtObserverObject [inline, virtual]
viewResolution() const makVrv::DtObserverObject [inline, virtual]
XRScale enum valuemakVrv::DtObserverObject
~DtObserverObject()makVrv::DtObserverObject [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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