VR-Forces 4.0.4 Class Documentation
makVrv::DtOsgDecalRibbon Member List
This is the complete list of members for makVrv::DtOsgDecalRibbon, including all inherited members.
addParticle(const osg::Vec3d &left, const osg::Vec3d &right, double simTime)makVrv::DtOsgDecalRibbon [protected, virtual]
color() const makVrv::DtOsgRibbon [inline]
createGeode()makVrv::DtOsgDecalRibbon [protected, virtual]
currentSegmentLength()makVrv::DtOsgDecalRibbon [protected, virtual]
DtOsgDecalRibbon(float segmentSpacing, const osg::Vec4 &color, osg::Texture *tex, float maxLength=2000)makVrv::DtOsgDecalRibbon
DtOsgRibbon()makVrv::DtOsgRibbon
DtOsgRibbon(float segmentSpacing, const osg::Vec4 &color, float maxLength=2000)makVrv::DtOsgRibbon
extendCurrentSegment(osg::Vec3d const &left, osg::Vec3d const &right, double simTime)makVrv::DtOsgDecalRibbon [protected, virtual]
getDrawable()makVrv::DtOsgDecalRibbon [protected, virtual]
getTextureCoordinateFor(int pointIndex, float vScale)makVrv::DtOsgDecalRibbon [protected, virtual]
maxSegments() const makVrv::DtOsgRibbon [inline]
myGeometrymakVrv::DtOsgDecalRibbon [private]
myParticleIndexmakVrv::DtOsgDecalRibbon [private]
myPointsmakVrv::DtOsgDecalRibbon [private]
myRibbonmakVrv::DtOsgDecalRibbon [private]
myTexturemakVrv::DtOsgDecalRibbon [private]
myTextureCoordinatesmakVrv::DtOsgDecalRibbon [private]
myTextureFilenamemakVrv::DtOsgDecalRibbon [private]
myTextureRepeatmakVrv::DtOsgDecalRibbon [private]
myWrappingVerticesmakVrv::DtOsgDecalRibbon [private]
node()makVrv::DtOsgRibbon [virtual]
particleIndexAtOffset(int offset)makVrv::DtOsgDecalRibbon [protected, virtual]
rotateDrawableIndices(int amount)makVrv::DtOsgDecalRibbon [protected, virtual]
segmentSpacing() const makVrv::DtOsgRibbon [inline]
setColor(const osg::Vec4 &color)makVrv::DtOsgRibbon [virtual]
setDrawable()makVrv::DtOsgRibbon [protected, virtual]
setDroppedPoints(const osg::Vec3d &pointA, const osg::Vec3d &pointB)makVrv::DtOsgRibbon [virtual]
setMaxSegments(long segments)makVrv::DtOsgRibbon [virtual]
setSegmentSpacing(float spacing)makVrv::DtOsgRibbon [virtual]
setTextureRepeat(float textureRepeat)makVrv::DtOsgDecalRibbon [virtual]
traverse(osg::NodeVisitor &nv)makVrv::DtOsgRibbon [virtual]
update(double dt, double simTime)makVrv::DtOsgRibbon [virtual]
update()makVrv::DtOsgRibbon [inline, virtual]
~DtOsgDecalRibbon()makVrv::DtOsgDecalRibbon [protected, virtual]
~DtOsgRibbon()makVrv::DtOsgRibbon [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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