VR-Forces 4.0.4 Class Documentation
makVrv::DtOsgTerrainOverlayManager Member List
This is the complete list of members for makVrv::DtOsgTerrainOverlayManager, including all inherited members.
applyOverlays(bool reset=true)makVrv::DtOsgTerrainOverlayManager [protected, virtual]
clearOverlays()makVrv::DtOsgTerrainOverlayManager [virtual]
currentOverlay(DtOsgTerrainOverlayOperation::OverlayType type)makVrv::DtOsgTerrainOverlayManager [virtual]
defaultOverlay(DtOsgTerrainOverlayOperation::OverlayType type)makVrv::DtOsgTerrainOverlayManager [virtual]
DtOsgTerrainOverlayManager(DtDe &de, osg::Node *terrain)makVrv::DtOsgTerrainOverlayManager
initializeGraph()makVrv::DtOsgTerrainOverlayManager [protected]
maxTextureUnits()makVrv::DtOsgTerrainOverlayManager [virtual]
myDemakVrv::DtOsgTerrainOverlayManager [protected]
myInitializedFlagmakVrv::DtOsgTerrainOverlayManager [protected]
myMaxTextureUnitsmakVrv::DtOsgTerrainOverlayManager [protected]
myOriginalDescriptionsmakVrv::DtOsgTerrainOverlayManager [protected]
myOriginalStatemakVrv::DtOsgTerrainOverlayManager [protected]
myOverlaysmakVrv::DtOsgTerrainOverlayManager [protected]
myTerrainNodemakVrv::DtOsgTerrainOverlayManager [protected]
overlayDefinition(DtTerrainOverlayOperation::OverlayType type) const makVrv::DtOsgTerrainOverlayManager [virtual]
OverlayList typedefmakVrv::DtOsgTerrainOverlayManager [private]
overlayOffset(DtTerrainOverlayOperation::OverlayType type) const makVrv::DtOsgTerrainOverlayManager [virtual]
overlays() const makVrv::DtOsgTerrainOverlayManager [virtual]
overlayScale(DtTerrainOverlayOperation::OverlayType type) const makVrv::DtOsgTerrainOverlayManager [virtual]
removeOverlay(DtTerrainOverlayOperation::OverlayType type)makVrv::DtOsgTerrainOverlayManager [virtual]
restoreGraph()makVrv::DtOsgTerrainOverlayManager [protected]
setBlendMode(DtOsgTerrainOverlayOperation::OverlayType type, int)makVrv::DtOsgTerrainOverlayManager [virtual]
setOverlay(DtOsgTerrainOverlayOperation overlay)makVrv::DtOsgTerrainOverlayManager [virtual]
setOverlayOffset(DtOsgTerrainOverlayOperation::OverlayType type, const std::vector< double > offset)makVrv::DtOsgTerrainOverlayManager [virtual]
setOverlayScale(DtOsgTerrainOverlayOperation::OverlayType type, const std::vector< double > scale)makVrv::DtOsgTerrainOverlayManager [virtual]
setRasterLayerPosition(DtOsgTerrainOverlayOperation::OverlayType type, int)makVrv::DtOsgTerrainOverlayManager [virtual]
setTerrain(osg::Node *terrain)makVrv::DtOsgTerrainOverlayManager [virtual]
setWrapMode(DtOsgTerrainOverlayOperation::OverlayType type, int)makVrv::DtOsgTerrainOverlayManager [virtual]
~DtOsgTerrainOverlayManager()makVrv::DtOsgTerrainOverlayManager

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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