VR-Forces 4.0.4 Class Documentation
makVrv::DtOsgTerrainPatchObject Member List
This is the complete list of members for makVrv::DtOsgTerrainPatchObject, including all inherited members.
clearElevationCache()makVrv::DtOsgTerrainPatchObject [virtual]
countNodes(const std::string &rule) const makVrv::DtOsgTerrainPatchObject [virtual]
currentOverlay(int type)makVrv::DtOsgTerrainPatchObject [virtual]
defaultOverlay(int type)makVrv::DtOsgTerrainPatchObject [virtual]
disableAllOverlays()makVrv::DtOsgTerrainPatchObject [virtual]
disableOverlay(int type)makVrv::DtOsgTerrainPatchObject [virtual]
DtOsgTerrainPatchObject(DtDe &de, DtUniqueID id)makVrv::DtOsgTerrainPatchObject
DtOsgTerrainPatchObject(const DtOsgTerrainPatchObject &)makVrv::DtOsgTerrainPatchObject [private]
DtTerrainPatchObject(DtDe &de, DtUniqueID id)makVrv::DtTerrainPatchObject
enableOverlay(int type, const std::string &definition)makVrv::DtOsgTerrainPatchObject [virtual]
ExtractedNodeListMap typedefmakVrv::DtOsgTerrainPatchObject [protected]
extractNodes(const std::string &ruleset, bool isRegEx)makVrv::DtOsgTerrainPatchObject [virtual]
findNode(const std::string &rule, unsigned int index)makVrv::DtOsgTerrainPatchObject [virtual]
getBoundingBoxCenter(float &x, float &y, float &z) const makVrv::DtOsgTerrainPatchObject [virtual]
getDatabaseOrigin() const makVrv::DtOsgTerrainPatchObject [virtual]
getElevation(double lonRadians, double latRadians, double &retElevation)makVrv::DtOsgTerrainPatchObject [protected, virtual]
getExtractedNodeOrientation(const std::string &rule, unsigned int index, double &x, double &y, double &z, double &w) const makVrv::DtOsgTerrainPatchObject [virtual]
getExtractedNodePosition(const std::string &rule, unsigned int index, double &x, double &y, double &z) const makVrv::DtOsgTerrainPatchObject [virtual]
getTerrainExtents(DtVector &nw, DtVector &ne, DtVector &sw, DtVector &se) const makVrv::DtOsgTerrainPatchObject [virtual]
getTerrainIntersection(double x, double y, double z, double vx, double vy, double vz, double &retX, double &retY, double &retZ)makVrv::DtOsgTerrainPatchObject [virtual]
graphBoundingBox(const osg::Node *node, osg::BoundingBox &bbox)makVrv::DtOsgTerrainPatchObject [protected, static]
isGlobalScaleTerrain() const makVrv::DtOsgTerrainPatchObject [virtual]
isOsgEarth() const makVrv::DtOsgTerrainPatchObject [inline]
moveNode(DtSceneObject *object, DtModel *model, const std::string &rule, unsigned int index)makVrv::DtOsgTerrainPatchObject [virtual]
myDemakVrv::DtTerrainPatchObject [protected]
myElevationManagermakVrv::DtOsgTerrainPatchObject [protected]
myExtractedNodesmakVrv::DtOsgTerrainPatchObject [protected]
myGlobalFlagmakVrv::DtOsgTerrainPatchObject [protected]
myMapNodemakVrv::DtOsgTerrainPatchObject [protected]
myOverlayManagermakVrv::DtOsgTerrainPatchObject [protected]
myRootmakVrv::DtOsgTerrainPatchObject [protected]
myTerrainDefinitionNamemakVrv::DtTerrainPatchObject [protected]
myTerrainGroupmakVrv::DtOsgTerrainPatchObject [protected]
myUniqueIDmakVrv::DtTerrainPatchObject [protected]
NodeList typedefmakVrv::DtOsgTerrainPatchObject [protected]
operator=(const DtOsgTerrainPatchObject &)makVrv::DtOsgTerrainPatchObject [private]
overlayDefinition(int type)makVrv::DtOsgTerrainPatchObject [virtual]
overlayOffset(int type)makVrv::DtOsgTerrainPatchObject [virtual]
overlayScale(int type)makVrv::DtOsgTerrainPatchObject [virtual]
removeChildNodesAndCache()makVrv::DtOsgTerrainPatchObject [protected]
removeEmptyParent(osg::Node *node)makVrv::DtOsgTerrainPatchObject [protected]
setBlendMode(int type, int)makVrv::DtOsgTerrainPatchObject [virtual]
setLayerEnabled(const std::string &rule, bool status)makVrv::DtOsgTerrainPatchObject [virtual]
setOverlayOffset(int type, double x, double y)makVrv::DtOsgTerrainPatchObject [virtual]
setOverlayScale(int type, double x, double y)makVrv::DtOsgTerrainPatchObject [virtual]
setRasterLayerPosition(int type, int pos)makVrv::DtOsgTerrainPatchObject [virtual]
setTerrainDefinition(const std::string &modelDefinitionName)makVrv::DtOsgTerrainPatchObject [virtual]
setWrapMode(int type, int)makVrv::DtOsgTerrainPatchObject [virtual]
terrainDefinitionName() const makVrv::DtTerrainPatchObject
terrainGroupNode()makVrv::DtOsgTerrainPatchObject
TheEarthRadiusmakVrv::DtTerrainPatchObject [static]
uniqueID() const makVrv::DtTerrainPatchObject [virtual]
updateBounds()makVrv::DtOsgTerrainPatchObject [protected]
~DtOsgTerrainPatchObject()makVrv::DtOsgTerrainPatchObject [virtual]
~DtTerrainPatchObject()makVrv::DtTerrainPatchObject [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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