VR-Forces 4.0.4 Class Documentation
makVrv::DtOsgTexturizer Member List
This is the complete list of members for makVrv::DtOsgTexturizer, including all inherited members.
blankMaterial(osg::Node *node, int minunit=0, int maxunit=3)makVrv::DtOsgTexturizer [virtual]
colorizeByElevation(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizer [virtual]
convertImageToRGBA(osg::Image *img)makVrv::DtOsgTexturizer [protected, virtual]
createGradientImageRGBA(const std::string &def, int resolution=256)makVrv::DtOsgTexturizer [protected]
defaultDrapeParameters(osg::Node *node, const std::string &definition, double &xScale, double &yScale, double &xOffset, double &yOffset, osg::Texture::WrapMode &wrapMode, osg::TexEnv::Mode &blendMode)makVrv::DtOsgTexturizer [virtual]
drapeTexture(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizer [virtual]
drapeTexture(osg::Node *node, const std::string &definition, std::vector< double > scale, std::vector< double > offset, osg::TexEnv::Mode blendmode=osg::TexEnv::MODULATE, osg::Texture::WrapMode wrapMode=osg::Texture::REPEAT, int textureunit=0)makVrv::DtOsgTexturizer [virtual]
drawContours(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizer [virtual]
DtOsgTexturizer(DtDe &de)makVrv::DtOsgTexturizer
enableAutoTexturing(osg::Node *node)makVrv::DtOsgTexturizer [virtual]
graphBoundingBox(const osg::Node *node, osg::BoundingBox &bbox) const makVrv::DtOsgTexturizer [protected, virtual]
isNameTextureExempt(const std::string &name) const makVrv::DtOsgTexturizer [protected, virtual]
myDemakVrv::DtOsgTexturizer [protected]
project1dTexture(osg::Node *node, const std::string &texdef, osg::Matrix mat, osg::Texture::WrapMode wrapmode, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizer [protected, virtual]
project2dTexture(osg::Node *node, const std::string &texdef, osg::Matrix mat, osg::Texture::WrapMode wrapmode, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizer [protected, virtual]
rescaleTexture(osg::Node *node, osg::Matrix mat, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizer [protected, virtual]
reset(osg::Node *node, int minunit=0, int maxunit=3)makVrv::DtOsgTexturizer [virtual]
resetUnit(osg::Node *node, int unit)makVrv::DtOsgTexturizer [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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