VR-Forces 4.0.4 Class Documentation
makVrv::DtPrimitiveStyle Member List
This is the complete list of members for makVrv::DtPrimitiveStyle, including all inherited members.
add(unsigned int *indexToUpdate)makVrv::DtPrimitiveStyle [virtual]
DtPrimitiveStyle(unsigned int vertexCountPerPrimitive)makVrv::DtPrimitiveStyle
get2DOffsetRotation(unsigned int index, unsigned int vertIndex, float &angle) const =0makVrv::DtPrimitiveStyle [pure virtual]
get2DVertexPosition(unsigned int index, unsigned int vertIndex, float &x, float &y) const =0makVrv::DtPrimitiveStyle [pure virtual]
get3DVertexPosition(unsigned int index, unsigned int vertex, float &x, float &y, float &z, float &w) const =0makVrv::DtPrimitiveStyle [pure virtual]
getColor(unsigned int index, unsigned int vertIndex, float &r, float &g, float &b, float &a) const =0makVrv::DtPrimitiveStyle [pure virtual]
getFillParameters(unsigned int index, void *&fill, unsigned int fullStipplePattern[32]=0) const =0makVrv::DtPrimitiveStyle [pure virtual]
getUVCoordinates(unsigned int index, unsigned int vertIndex, float &u, float &v) const =0makVrv::DtPrimitiveStyle [pure virtual]
group(unsigned int index) const =0makVrv::DtPrimitiveStyle [pure virtual]
IndexList typedefmakVrv::DtPrimitiveStyle [protected]
myBufferObjectmakVrv::DtPrimitiveStyle [protected]
myProxyIndicesmakVrv::DtPrimitiveStyle [protected]
myVertexCountmakVrv::DtPrimitiveStyle [protected]
numberOfPrimitives() const makVrv::DtPrimitiveStyle
releaseResources()makVrv::DtPrimitiveStyle [virtual]
remove(unsigned int index)makVrv::DtPrimitiveStyle [virtual]
render(int mode, unsigned int groupCount, bool geocentric, float geocentricAlpha, const double cameraLocation[3]=0, const double positionMatrix[16]=0, int offset=0)=0makVrv::DtPrimitiveStyle [pure virtual]
set2DOffsetRotation(unsigned int index, unsigned int vertIndex, float angle)=0makVrv::DtPrimitiveStyle [pure virtual]
set2DVertexPosition(unsigned int index, unsigned int vertIndex, float x, float y)=0makVrv::DtPrimitiveStyle [pure virtual]
set3DVertexPosition(unsigned int index, unsigned int vertIndex, float x, float y, float z, float w)=0makVrv::DtPrimitiveStyle [pure virtual]
setColor(unsigned int index, unsigned int vertIndex, float r, float g, float b, float a)=0makVrv::DtPrimitiveStyle [pure virtual]
setFillParameters(unsigned int index, void *fill, unsigned int fullStipplePattern[32]=0)=0makVrv::DtPrimitiveStyle [pure virtual]
setGroup(unsigned int index, float zFactor)=0makVrv::DtPrimitiveStyle [pure virtual]
setUVCoordinates(unsigned int index, unsigned int vertIndex, float u, float v)=0makVrv::DtPrimitiveStyle [pure virtual]
update(int renderMode)makVrv::DtPrimitiveStyle [virtual]
vertexCount() const makVrv::DtPrimitiveStyle
vertexData() const =0makVrv::DtPrimitiveStyle [pure virtual]
vertexDataSize() const =0makVrv::DtPrimitiveStyle [pure virtual]
~DtPrimitiveStyle()makVrv::DtPrimitiveStyle [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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