VR-Forces 4.0.4 Class Documentation
makVrv::DtScene Member List
This is the complete list of members for makVrv::DtScene, including all inherited members.
copyPropReferences(DtTerrainLayer *patch, DtScene::ScenePropReferences &spRefs)makVrv::DtScene [protected]
destroyFeature(DtElementID id)makVrv::DtScene [virtual]
destroyProp(DtElementID id)makVrv::DtScene [virtual]
DtScene(DtDe &de, DtAgentManagerInterface &agentManager)makVrv::DtScene
enviromentFileName() const makVrv::DtScene
environment()makVrv::DtScene [inline]
environment() const makVrv::DtScene [inline]
findFeature(DtElementID id)makVrv::DtScene [virtual]
findProp(DtElementID id)makVrv::DtScene [virtual]
getRecord(makArchives::DtSceneRecord &record) const makVrv::DtScene
getScenePropReferences(ScenePropReferences &props)makVrv::DtScene [virtual]
loadEnvironment(const std::string &filePath)makVrv::DtScene
loadTerrain(const std::string &filePath)makVrv::DtScene
myDemakVrv::DtScene [protected]
myEnviromentFileNamemakVrv::DtScene [protected]
myEnvironmentmakVrv::DtScene [protected]
mySignalermakVrv::DtScene [protected]
myTerrainmakVrv::DtScene [protected]
myTerrainFileNamemakVrv::DtScene [protected]
resetScene()makVrv::DtScene [virtual]
resetTerrain()makVrv::DtScene [virtual]
saveEnvironment(const std::string &filePath, bool saveAs=true)makVrv::DtScene
saveTerrain(const std::string &filePath, bool saveAs=true)makVrv::DtScene
ScenePropReferences typedefmakVrv::DtScene
setFromRecord(const makArchives::DtSceneRecord &record)makVrv::DtScene
terrain()makVrv::DtScene [inline]
terrain() const makVrv::DtScene [inline]
terrainFileName() const makVrv::DtScene
~DtScene()makVrv::DtScene [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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