, including all inherited members.
| add(unsigned int *) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| DtPrimitiveStyle(unsigned int vertexCountPerPrimitive) | makVrv::DtPrimitiveStyle | |
| DtStippledPrimitiveStyle(DtOverlayResourceProvider &provider, unsigned int vertexCount) | makVrv::DtStippledPrimitiveStyle | |
| get2DOffsetRotation(unsigned int index, unsigned int vertIndex, float &angle) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| get2DVertexPosition(unsigned int index, unsigned int vertex, float &x, float &y) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| get3DVertexPosition(unsigned int index, unsigned int vertex, float &x, float &y, float &z, float &w) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| getColor(unsigned int index, unsigned int vertIndex, float &r, float &g, float &b, float &a) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| getFillParameters(unsigned int index, void *&fill, unsigned int fullStipplePattern[32]=0) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| getUVCoordinates(unsigned int index, unsigned int vertIndex, float &u, float &v) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| group(unsigned int index) const | makVrv::DtStippledPrimitiveStyle | [virtual] |
| IndexList typedef | makVrv::DtPrimitiveStyle | [protected] |
| myBufferObject | makVrv::DtPrimitiveStyle | [protected] |
| myEffect | makVrv::DtStippledPrimitiveStyle | [protected] |
| myProxyIndices | makVrv::DtPrimitiveStyle | [protected] |
| myResourceProvider | makVrv::DtStippledPrimitiveStyle | [protected] |
| myStippleIndexMap | makVrv::DtStippledPrimitiveStyle | [protected] |
| myStipplePrimitives | makVrv::DtStippledPrimitiveStyle | [protected] |
| myStippleVertices | makVrv::DtStippledPrimitiveStyle | [protected] |
| myVertexCount | makVrv::DtPrimitiveStyle | [protected] |
| numberOfPrimitives() const | makVrv::DtPrimitiveStyle | |
| releaseResources() | makVrv::DtPrimitiveStyle | [virtual] |
| remove(unsigned int index) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| render(int mode, unsigned int groupCount, bool geocentric, float geocentricAlpha, const double cameraLocation[3]=0, const double positionMatrix[16]=0, int offset=0) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| set2DOffsetRotation(unsigned int index, unsigned int vertIndex, float angle) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| set2DVertexPosition(unsigned int index, unsigned int vertex, float x, float y) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| set3DVertexPosition(unsigned int index, unsigned int vertex, float x, float y, float z, float w=0) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| setColor(unsigned int index, unsigned int vertIndex, float r, float g, float b, float a) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| setFillParameters(unsigned int index, void *fill, unsigned int fullStipplePattern[32]=0) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| setGroup(unsigned int index, float zFactor) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| setUVCoordinates(unsigned int index, unsigned int vertIndex, float u, float v) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| StippledPrimitiveInfoList typedef | makVrv::DtStippledPrimitiveStyle | [protected] |
| StippleIndexMap typedef | makVrv::DtStippledPrimitiveStyle | [protected] |
| update(int renderMode) | makVrv::DtStippledPrimitiveStyle | [virtual] |
| vertexCount() const | makVrv::DtPrimitiveStyle | |
| vertexData() const | makVrv::DtStippledPrimitiveStyle | [protected, virtual] |
| vertexDataSize() const | makVrv::DtStippledPrimitiveStyle | [protected, virtual] |
| VertexList typedef | makVrv::DtStippledPrimitiveStyle | [protected] |
| ~DtPrimitiveStyle() | makVrv::DtPrimitiveStyle | [virtual] |
| ~DtStippledPrimitiveStyle() | makVrv::DtStippledPrimitiveStyle | [virtual] |