VR-Forces 4.0.4 Class Documentation
makVrv::DtTacticalGraphicOverlayManager Member List
This is the complete list of members for makVrv::DtTacticalGraphicOverlayManager, including all inherited members.
addFilter(const std::string &name, DtOverlayFilter *filter, bool apply=false)makVrv::DtTacticalGraphicOverlayManager [protected, virtual]
addOverlay(const std::string name)makVrv::DtTacticalGraphicOverlayManager [virtual]
addTacticalGraphic(const DtUniqueID &id, const std::string &name)makVrv::DtTacticalGraphicOverlayManager [virtual]
currentOverlay() const makVrv::DtTacticalGraphicOverlayManager [virtual]
deleteOverlay(const std::string &name)makVrv::DtTacticalGraphicOverlayManager [virtual]
DtTacticalGraphicOverlayFilterList typedefmakVrv::DtTacticalGraphicOverlayManager [protected]
DtTacticalGraphicOverlayList typedefmakVrv::DtTacticalGraphicOverlayManager
DtTacticalGraphicOverlayManager(DtDe &de)makVrv::DtTacticalGraphicOverlayManager [protected]
DtTacticalGraphicOverlayObjectMap typedefmakVrv::DtTacticalGraphicOverlayManager [protected]
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
findOverlay(const std::string &name) const makVrv::DtTacticalGraphicOverlayManager [virtual]
instance(DtDe &de)makVrv::DtTacticalGraphicOverlayManager [static]
isTacticalGraphic(const DtUniqueID &id) const makVrv::DtTacticalGraphicOverlayManager [virtual]
myCurrentOverlaymakVrv::DtTacticalGraphicOverlayManager [protected]
myDemakVrv::DtTacticalGraphicOverlayManager [protected]
myFiltersmakVrv::DtTacticalGraphicOverlayManager [protected]
myOverlaysmakVrv::DtTacticalGraphicOverlayManager [protected]
mySignalsmakVrv::DtTacticalGraphicOverlayManager [protected]
myTacticalGraphicNamesmakVrv::DtTacticalGraphicOverlayManager [protected]
myTacticalGraphicTypesmakVrv::DtTacticalGraphicOverlayManager [protected]
newOverlay()makVrv::DtTacticalGraphicOverlayManager [virtual]
overlayFiltered(const std::string &overlayName) const makVrv::DtTacticalGraphicOverlayManager [virtual]
overlayLocked(const std::string &overlayName) const makVrv::DtTacticalGraphicOverlayManager [virtual]
overlays() const makVrv::DtTacticalGraphicOverlayManager [virtual]
overlayVisible(const std::string &overlayName) const makVrv::DtTacticalGraphicOverlayManager [virtual]
registerInstance(DtDe &de, DtTacticalGraphicOverlayManager *mgr)makVrv::DtTacticalGraphicOverlayManager [static]
removeTacticalGraphic(const DtUniqueID &id)makVrv::DtTacticalGraphicOverlayManager [virtual]
renameOverlay(const std::string &oldName, const std::string &newName)makVrv::DtTacticalGraphicOverlayManager [virtual]
renameTacticalGraphic(const DtUniqueID &id, const std::string &newName)makVrv::DtTacticalGraphicOverlayManager [virtual]
renameTacticalGraphicOverlay(const DtUniqueID &id, const std::string &newName)makVrv::DtTacticalGraphicOverlayManager [virtual]
setCurrentOverlay(const std::string &name)makVrv::DtTacticalGraphicOverlayManager [virtual]
setOverlayFiltered(const std::string &overlayName, bool flag)makVrv::DtTacticalGraphicOverlayManager [virtual]
setOverlayLocked(const std::string &overlayName, bool flag)makVrv::DtTacticalGraphicOverlayManager [virtual]
setOverlayVisible(const std::string &overlayName, bool flag)makVrv::DtTacticalGraphicOverlayManager [virtual]
setTacticalGraphicTypes(const TacticalGraphicTypeVector &)makVrv::DtTacticalGraphicOverlayManager [virtual]
setTacticalGraphicVisible(const DtUniqueID &id, bool flag)makVrv::DtTacticalGraphicOverlayManager [virtual]
signal_currentOverlayChangedmakVrv::DtTacticalGraphicOverlayManager
signal_overlayAddedmakVrv::DtTacticalGraphicOverlayManager
signal_overlayDeletedmakVrv::DtTacticalGraphicOverlayManager
signal_overlayFilteredmakVrv::DtTacticalGraphicOverlayManager
signal_overlayRenamedmakVrv::DtTacticalGraphicOverlayManager
signal_overlayVisibilityChangedmakVrv::DtTacticalGraphicOverlayManager
signal_tacticalGraphicAddedmakVrv::DtTacticalGraphicOverlayManager
signal_tacticalGraphicOverlayRenamedmakVrv::DtTacticalGraphicOverlayManager
signal_tacticalGraphicRemovedmakVrv::DtTacticalGraphicOverlayManager
signal_tacticalGraphicRenamedmakVrv::DtTacticalGraphicOverlayManager
slot_onElementAttributesChanged(const DtElementData::EntryAttributesList &attributes)makVrv::DtTacticalGraphicOverlayManager [protected, virtual]
slot_onElementsAdded(const DtElementData::ElementList &elements)makVrv::DtTacticalGraphicOverlayManager [protected, virtual]
slot_onElementsRemoved(const DtElementData::UniqueIdList &elementIds)makVrv::DtTacticalGraphicOverlayManager [protected, virtual]
tacticalGraphicName(const DtUniqueID &id) const makVrv::DtTacticalGraphicOverlayManager [virtual]
tacticalGraphicTypes() const makVrv::DtTacticalGraphicOverlayManager [virtual]
TacticalGraphicTypeVector typedefmakVrv::DtTacticalGraphicOverlayManager
~DtTacticalGraphicOverlayManager()makVrv::DtTacticalGraphicOverlayManager [virtual]
~DtVirtualBaseClass()makVrv::DtVirtualBaseClass [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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