VR-Forces 4.0.4 Class Documentation
include/simTerrainDrawer/debugDrawerGeometryMemory.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2010 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: debugDrawerGeometryMemory.h,v $ $Revision: 1.0 $ $State: Exp $
00007 ******************************************************************************/
00008 
00011 
00013 
00014 #pragma once
00015 
00016 #include "simTerrainDrawer/simTerrainDrawerDefines.h"
00017 #include "vrfutil/bufferSerialize.h"
00018 #include "matrix/vlVector.h"
00019 
00020 const int DtDebugDrawerGeometryMemorySphereType = 1;
00021 const int DtDebugDrawerGeometryMemoryLineType = 2;
00022 const int DtDebugDrawerGeometryMemoryTriangleType = 3;
00023 
00026 struct DT_DLL_simTerrainDrawer DtDebugDrawerGeometryMemoryColor
00027 {
00028    unsigned char red;
00029    unsigned char green;
00030    unsigned char blue;
00031 };
00032 
00033 class DT_DLL_simTerrainDrawer DtDebugDrawerGeometryMemory 
00034 {
00035 public:
00037    DtDebugDrawerGeometryMemory() {}
00038 
00040    virtual ~DtDebugDrawerGeometryMemory() {}
00041 
00046    virtual char* encode(char* buffer)=0;
00047 
00056    virtual const char* decode(const char* buffer)=0;
00057 
00060    virtual int getSize()=0;
00061 
00065    virtual int type()=0;
00066 
00069    DtDebugDrawerGeometryMemoryColor myColor;
00070 };
00071 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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