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VR-Forces 4.0.4 Class Documentation
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00001 /******************************************************************************* 00002 ** Copyright (c) 2007 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 *******************************************************************************/ 00005 /******************************************************************************* 00006 ** $RCSfile: detonationCtlrDesc.h,v $ $Revision: 1.2 $ $State: Exp $ 00007 ** Created: 7/2/07 MEM 00008 *******************************************************************************/ 00009 00012 00015 00016 #ifndef detonationCtlrDesc_H_ 00017 #define detonationCtlrDesc_H_ 00018 00019 #include "vrfobjparam/compDesc.h" 00020 00021 #include "vrfutil/rwReal.h" 00022 #include "vrfutil/rwBoolean.h" 00023 #include "vrfutil/rwObjectTypeList.h" 00024 00025 //Vrlink includes 00026 #include <vlpi/disEnums.h> 00027 00031 00032 #include "vrfobjparam/vrfobjparamDefines.h" 00033 class DT_DLL_vrfobjparam DtDetonationControllerDescriptor : public DtComponentDescriptor 00034 { 00035 public: 00037 DtDetonationControllerDescriptor(const DtString& name, 00038 DtReaderWriterRegistry * parentRegistry = 0); 00039 00041 DtDetonationControllerDescriptor(const DtDetonationControllerDescriptor & 00042 orig, DtReaderWriterRegistry * parentRegistry = 0); 00043 00045 DtDetonationControllerDescriptor & operator=(const 00046 DtDetonationControllerDescriptor & orig); 00047 00049 virtual ~DtDetonationControllerDescriptor(); 00050 00053 virtual DtString type() const; 00054 00055 virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry 00056 = 0) const; 00057 00058 00060 virtual const DtString & detonatorFuse() const; 00061 virtual void setDetonatorFuse(const DtString & fuse); 00062 00065 virtual DtReal detonationProximity() const; 00066 virtual void setDetonationProximity(DtReal proximity); 00068 00071 virtual DtReal malfunctionPercentage() const; 00072 virtual void setMalfunctionPercentage(DtReal percent); 00074 00077 virtual bool amArmed() const; 00078 virtual void setAmArmed(bool armed); 00080 00083 virtual const DtRwObjectTypeList & objTypesToDetect() const; 00084 virtual void setObjTypesToDetect(const DtRwObjectTypeList & list); 00086 00088 static DtComponentDescriptor * creator(); 00089 00090 protected: 00092 DtDetonationControllerDescriptor(); 00093 00094 protected: 00095 00099 00103 DtRwString myFuseTypeString; 00104 00109 DtRwReal myDetonationProximity; 00110 00114 DtRwReal myMalfunctionPercentage; 00115 00119 DtRwBoolean myAmArmed; 00120 00124 DtRwObjectTypeList myObjTypesToDetect; 00125 00127 }; 00128 00129 #endif