VR-Forces 4.0.4 Class Documentation
include/vrfobjparam/elBalGnCtlDsc.h
Go to the documentation of this file.
00001 /*******************************************************************************
00002 ** Copyright (c) 2003 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: elBalGnCtlDsc.h,v $ $Revision: 1.9 $ $State: Exp $
00007 *******************************************************************************/
00008 
00011 
00013 
00014 #ifndef DtElevatingBallisticGunControllerDescriptor_H_
00015 #define DtElevatingBallisticGunControllerDescriptor_H_
00016 
00017 #include "vrfobjparam/balGunCtlDesc.h"
00018 #include "vrfutil/rwReal.h"
00019 #include "vrfutil/rwInt.h"
00020 #include <vlpi/disEnums.h>
00021 
00028 #include "vrfobjparam/vrfobjparamDefines.h"
00029 class DT_DLL_vrfobjparam DtElevatingBallisticGunControllerDescriptor : public 
00030    DtBallisticGunControllerDescriptor
00031 {
00032 public:
00034    DtElevatingBallisticGunControllerDescriptor(const DtString& name, 
00035       DtReaderWriterRegistry * parentRegistry = 0);
00036    
00038    DtElevatingBallisticGunControllerDescriptor(const 
00039       DtElevatingBallisticGunControllerDescriptor & orig, 
00040       DtReaderWriterRegistry * parentRegistry = 0);
00041    
00043    DtElevatingBallisticGunControllerDescriptor & operator=(const 
00044       DtElevatingBallisticGunControllerDescriptor & orig);
00045    
00047    virtual ~DtElevatingBallisticGunControllerDescriptor();
00048 
00051    virtual DtString type() const;
00052 
00053    virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry
00054        = 0) const;
00055 
00058    virtual DtReal maxElevationRate() const;
00059    virtual void setMaxElevationRate(DtReal maxElevationRate);
00061 
00064    virtual DtArtPartType gunToControl() const;
00065    virtual void setGunToControl(DtArtPartType gunToControl);
00067 
00069    static DtComponentDescriptor* creator();
00070 
00071 protected:
00073    DtElevatingBallisticGunControllerDescriptor();
00074 
00075 protected:
00079     
00085    DtRwReal myMaxElevationRate;
00086 
00093    DtRwInt  myGunToControl;
00094 
00096 };
00097 
00098 #endif
00099 
00100 
00101 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)