VR-Forces 4.0.4 Class Documentation
include/mtflt/mtFltTdb.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2005 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: mtFltTdb.h,v $ $Revision: 1.8 $ $State: Exp $
00007 *******************************************************************************/
00008 
00009 #ifndef mtFltTdb_H_
00010 #define mtFltTdb_H_
00011 
00012 //
00013 // \file mtFltTdb.h
00014 // \brief Represents a metaflight terrain reader.
00015 //
00016 
00017 #include "mtflt/mtfltDefines.h"
00018 #include "gdb/gdbTerrainReader.h"
00019 #include <libxml/xmlreader.h>
00020 
00021 class DtList;
00022 class DtMetafileRecord;
00023 class DtFilename;
00024 class DtTerrainInitializer;
00025 
00026 // \brief Represents a metaflight terrain reader.
00027 // This class represents a reader for the MetaFlight format. Metaflight files
00028 // describe the structure, organization, file naming and coordinate systems of 
00029 // all the datasets that comprise a single, more complex database.
00030 class DT_DLL_mtflt DtMtFltReader : public DtTerrainReader
00031 {
00032 
00033 public:
00034 
00035    // Constructor
00036    DtMtFltReader();
00037 
00038    // Destructor
00039    virtual ~DtMtFltReader();
00040 
00041    // Save the database in dted format.
00042    virtual bool Save(const DtFilename& name);
00043 
00044    // Loads terrain database file named filename, returning the data in 
00045    // terrain.  The terrain pointer passed in must be initialized before calling 
00046    // loadTerrain.
00047    virtual bool loadTerrain(const DtFilename& filename, DtTerrainDatabase* terrain);
00048 
00049    // Loads terrain database file named filename, returning the data in 
00050    // terrain.  The initializer object is used to pass in additional information
00051    // about the terrain to be loaded.  The terrain pointer passed in must be 
00052    // initialized before calling loadTerrain.
00053    virtual bool loadTerrain(const DtFilename& filename, DtTerrainDatabase* terrain, 
00054       const DtTerrainInitializer* initializer);
00055 
00056    // Returns "metaflight"
00057    virtual const DtString dataType() const;
00058 
00059    static DtTerrainReader* create();
00060 
00061    // Returns only the coordinate system that would define this database.  Should not load
00062    // any polygonal or vector information
00063    virtual Coordinate_System* coordinateSystem(const DtFilename& filename);
00064 
00065    virtual int optionalFileFlags(const DtFilename& filename)
00066    {
00067       return 0;
00068    }
00069 
00070 protected:
00071    
00072    // copy constructor
00073    DtMtFltReader(const DtMtFltReader& orig);
00074 
00075    // assignment operator
00076    DtMtFltReader& operator=(const DtMtFltReader& orig);
00077   
00078 };
00079 
00080 #endif
00081 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)