VR-Forces 4.0.4 Class Documentation
examples/exampleMultipleChannels/multipleChannelUtilities.h
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00001 /*****************************************************************************
00002  * Copyright (c) 2012 MAK Technologies, Inc.
00003  * All rights reserved.
00004  *****************************************************************************/
00005 
00009 
00010 #pragma once
00011 
00012 #include <string>
00013 
00014 #include <vrvUtil/DtChannelConfiguration.h>
00015 #include <vrvUtil/DtDisplayConfiguration.h>
00016 #include <vrvUtil/DtWindowConfiguration.h>
00017 
00018 namespace makVrv { class DtDe; }
00019 
00020 
00027 extern makVrv::DtChannelConfiguration makeChannelConfiguration(
00028    makVrv::DtDe& de, double left=0, double right=100, double bottom=0,
00029    double top=100);
00030 
00035 extern makVrv::DtWindowConfiguration makeWindowConfiguration(
00036    makVrv::DtDe& de, int x, int y, unsigned int numChannels=1);
00037 
00038 
00042 extern makVrv::DtDisplayConfiguration makeDisplayConfiguration(
00043    makVrv::DtDe& de, const std::string& name = "My Display Configuration");
00044 
00045 
00050 extern void inspectDisplayWindows(makVrv::DtDe& de);
00051 
00052 
00059 extern std::string registerModelDefinition(
00060    makVrv::DtDe& de, const std::string& dataFile);
00061 
00062 
00069 extern void addModelToTheScene(makVrv::DtDe& de, const std::string& modelName);
00070 
00071 
00076 void loadTheScene(makVrv::DtDe& de);

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)