VR-Forces 4.0.4 Class Documentation
include/vrftasks/setLifeFormWeaponState.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 1999 MaK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: setLifeFormWeaponState.h,v $ $Revision: 1.7 $ $State: Exp $
00007 *******************************************************************************/
00008 
00011 
00017 
00018 
00019 #ifndef DtSetLifeFormWeaponStateRequest_H_
00020 #define DtSetLifeFormWeaponStateRequest_H_
00021 
00022 
00023 #include "vrftasks/setDataReq.h"
00024 #include "vrfutil/rwIndLifeFormWeaponStateType.h"
00025 #include <vlutil/vlNetTypes.h>
00026 
00027 
00028 
00031 struct DtNetSetLifeFormWeaponStateRequest
00032 {
00033    DtNetU32 myLifeFormWeaponState;
00034    DtNetU32 padding;
00035 };
00036 
00042 #include "vrftasks/vrftasksDefines.h"
00043 class DT_DLL_vrftasks DtSetLifeFormWeaponStateRequest : public DtSetDataRequest
00044 {
00045 
00046 public:
00047 
00049    DtSetLifeFormWeaponStateRequest();
00050 
00053    DtSetLifeFormWeaponStateRequest(const DtString & writeName, 
00054       DtReaderWriterRegistry * parentRegistry = 0);
00055 
00057    DtSetLifeFormWeaponStateRequest(const DtString & writeName, const DtSetLifeFormWeaponStateRequest &
00058       orig, DtReaderWriterRegistry * parentRegistry = 0);
00059 
00061    const DtSetLifeFormWeaponStateRequest & operator=(const DtSetLifeFormWeaponStateRequest & orig);
00062 
00063    virtual ~DtSetLifeFormWeaponStateRequest();
00064 
00066    virtual int type() const;
00067 
00069    virtual DtSetDataRequest * clone(const DtString & name, 
00070       DtReaderWriterRegistry * parentRegistry = 0) const;
00071 
00073    virtual DtString stringRep() const;
00074 
00075    virtual DtRwIndividualLifeFormWeaponStateType lifeFormWeaponState() const;
00076    virtual void setLifeFormWeaponState(DtRwIndividualLifeFormWeaponStateType & weaponState);
00077 
00078    virtual DtWeaponState weaponState() const;
00079    virtual void setWeaponState(DtWeaponState weaponState);
00080 
00083    virtual int netRepSize() const;
00084 
00086    virtual bool setFromNet(const char* contentBuffer, 
00087       unsigned contentSize);
00088 
00091    virtual bool setToNet();
00092 
00093    static DtSetDataRequest * creator();
00094 
00095 protected:
00096 
00097    DtRwIndividualLifeFormWeaponStateType myLifeFormWeaponState;
00098 
00099 };
00100 
00101 #endif

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)