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VR-Forces 4.0.4 Class Documentation
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00001 /******************************************************************************* 00002 ** Copyright (c) 1999 MaK Technologies, Inc. 00003 ** All rights reserved. 00004 *******************************************************************************/ 00005 /******************************************************************************* 00006 ** $RCSfile: setLifeFormWeaponState.h,v $ $Revision: 1.7 $ $State: Exp $ 00007 *******************************************************************************/ 00008 00011 00017 00018 00019 #ifndef DtSetLifeFormWeaponStateRequest_H_ 00020 #define DtSetLifeFormWeaponStateRequest_H_ 00021 00022 00023 #include "vrftasks/setDataReq.h" 00024 #include "vrfutil/rwIndLifeFormWeaponStateType.h" 00025 #include <vlutil/vlNetTypes.h> 00026 00027 00028 00031 struct DtNetSetLifeFormWeaponStateRequest 00032 { 00033 DtNetU32 myLifeFormWeaponState; 00034 DtNetU32 padding; 00035 }; 00036 00042 #include "vrftasks/vrftasksDefines.h" 00043 class DT_DLL_vrftasks DtSetLifeFormWeaponStateRequest : public DtSetDataRequest 00044 { 00045 00046 public: 00047 00049 DtSetLifeFormWeaponStateRequest(); 00050 00053 DtSetLifeFormWeaponStateRequest(const DtString & writeName, 00054 DtReaderWriterRegistry * parentRegistry = 0); 00055 00057 DtSetLifeFormWeaponStateRequest(const DtString & writeName, const DtSetLifeFormWeaponStateRequest & 00058 orig, DtReaderWriterRegistry * parentRegistry = 0); 00059 00061 const DtSetLifeFormWeaponStateRequest & operator=(const DtSetLifeFormWeaponStateRequest & orig); 00062 00063 virtual ~DtSetLifeFormWeaponStateRequest(); 00064 00066 virtual int type() const; 00067 00069 virtual DtSetDataRequest * clone(const DtString & name, 00070 DtReaderWriterRegistry * parentRegistry = 0) const; 00071 00073 virtual DtString stringRep() const; 00074 00075 virtual DtRwIndividualLifeFormWeaponStateType lifeFormWeaponState() const; 00076 virtual void setLifeFormWeaponState(DtRwIndividualLifeFormWeaponStateType & weaponState); 00077 00078 virtual DtWeaponState weaponState() const; 00079 virtual void setWeaponState(DtWeaponState weaponState); 00080 00083 virtual int netRepSize() const; 00084 00086 virtual bool setFromNet(const char* contentBuffer, 00087 unsigned contentSize); 00088 00091 virtual bool setToNet(); 00092 00093 static DtSetDataRequest * creator(); 00094 00095 protected: 00096 00097 DtRwIndividualLifeFormWeaponStateType myLifeFormWeaponState; 00098 00099 }; 00100 00101 #endif