VR-Forces 4.0.4 Class Documentation
include/vrfutil/simulationModelSet.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2007 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: simulationModelSet.h,v $ $Revision: 1.12 $ $State: Exp $
00007 *******************************************************************************/
00008 
00011 
00012 #ifndef DtSimulationModelSet_H_
00013 #define DtSimulationModelSet_H_
00014 
00015 #include "vrfutil/rdrWritr.h"
00016 #include "vrfutil/rwTemplatedList.h"
00017 #include "vrfutil/rwString.h"
00018 #include "vrfutil/rwNLengthStringVector.h"
00019 
00020 #include <vlutil/vlFilename.h>
00021 #include "vrfutil/vrfutilDefines.h"
00022 
00023 typedef DtRwNLengthStringVector DtSymbolMapperEntry;
00024 typedef DtRwTemplatedListPtr<DtSymbolMapperEntry> DtSymbolMapperList;
00025 typedef DtRwTemplatedListPtr<DtRwString> DtComponentAttachmentList;
00026 
00035 class DT_DLL_vrfutil DtSimulationModelSet : public DtReaderWriter
00036 {
00037 public:
00038 
00040    DtSimulationModelSet();
00041 
00042    DtSimulationModelSet(const DtString& name, DtReaderWriterRegistry*  
00043       parentRegistry = NULL);
00044 
00046    virtual ~DtSimulationModelSet();
00047 
00049    DtSimulationModelSet(const DtSimulationModelSet& orig, 
00050       DtReaderWriterRegistry*  parentRegistry = NULL);
00051 
00053    DtSimulationModelSet& operator=(const DtSimulationModelSet& orig);
00054 
00056    virtual bool load(const DtFilename&);
00057 
00064    virtual bool save(const DtFilename&, bool rebind = true);
00065 
00067    const DtFilename& path() const;
00068 
00070 
00071    const DtFilename& opdFile() const;
00072    void setOpdFile(const DtFilename&);
00074 
00076 
00077    const DtFilename& physicalWorldFile() const;
00078    void setPhysicalWorldFile(const DtFilename&);
00080 
00082 
00083    const DtFilename& indirectArtilleryTypesFile() const;
00084    void setIndirectArtilleryTypesFile(const DtFilename&);
00086 
00088 
00089    const DtFilename& overlaySymbolMapFile() const;
00090    void setOverlaySymbolMapFile(const DtFilename&);
00092 
00094 
00095    const DtFilename& threeDSymbolMapFile() const;
00096    void setThreeDSymbolMapFile(const DtFilename&);
00098 
00100 
00101    const DtFilename& overlayMenuFile() const;
00102    void setOverlayMenuFile(const DtFilename&);
00104 
00106 
00107    const DtFilename& modelSetFile() const;
00108    void setModelSetFile(const DtFilename&);
00110 
00113 
00114    const DtFilename& menuFile() const;
00115    void setMenuFile(const DtFilename&);
00117 
00119 
00120    const DtSymbolMapperList& symbolMapFiles() const;
00121    void setSymbolMapFiles(const DtSymbolMapperList&);
00123    
00125 
00126    const DtFilename& commModelParameters() const;
00127    void setCommModelParameters(const DtFilename&);
00129 
00131 
00132    const DtString& comment() const;
00133    void setComment(const DtString&);
00135 
00137 
00138    virtual DtFilename defaultComponentAttachmentFile() const;
00140 
00141    const DtFilename& filename() const;
00142 
00143    DtSimulationModelSet* clone() const;
00144 
00147    virtual DtFilename modelSetDirectory() const;
00148 
00150    virtual bool setModelSetDirectory(const DtFilename&);
00151 
00153 
00154    DtComponentAttachmentList& componentAttachmentFileList();
00155    const DtComponentAttachmentList& componentAttachmentFileList() const;
00157 
00158    const DtFilename& hostilityFile() const;
00159    void setHostilityFile(const DtFilename& s);
00160 
00164    const DtFilename& scenarioDataFile() const;
00165    void setScenarioDataFile(const DtFilename& n);
00167 
00168 protected:
00170    virtual DtString createSubstitutedPath(const DtFilename&, const DtString& modelSetDir);
00171    virtual void setupVariableSubstitutedPaths();
00172    virtual void substituteVariablePaths();
00173    virtual void resetVariables();
00174 
00175 protected:
00176    DtRwString     myOpdFile;
00177    DtRwString     myPhysicalWorldFile;
00178    DtRwString     myIndirectArtilleryTypesFile;
00179    DtRwString     myModelSetFile;
00180    DtRwString     myMenuFile;
00181    DtRwString     myOverlaySymbolMapFile;
00182    DtRwString     myOverlayMenuFile;
00183    DtRwString     my3DSymbolMapFile;
00184    DtRwString     myCommModelParameters;
00185    DtRwString     myHostilityFile;
00186    DtRwString     myScenarioDataFile;
00187    DtSymbolMapperList mySymbolMapFiles;
00188 
00189    DtFilename     myPath;
00190    DtFilename     myFilename;
00191    DtString       myComment;
00192 
00194    DtFilename     mySubOpdFile;
00195    DtFilename     mySubPhysicalWorldFile;
00196    DtFilename     mySubIndirectArtilleryTypesFile;
00197    DtFilename     mySubModelSetFile;
00198    DtFilename     mySubMenuFile;
00199    DtFilename     mySubOverlaySymbolMapFile;
00200    DtFilename     mySubOverlayMenuFile;
00201    DtFilename     mySub3DSymbolMapFile;
00202    DtFilename     mySubCommModelParameters;
00203    DtFilename     mySubHostilityFile;
00204    DtFilename     mySubScenarioDataFile;
00205    DtSymbolMapperList mySubSymbolMapFiles;
00206    DtComponentAttachmentList myComponentAttachmentFileList;
00207 };
00208 
00209 inline void DtSimulationModelSet::setPhysicalWorldFile(const DtFilename& f)
00210 {
00211    mySubPhysicalWorldFile = f;
00212 }
00213 
00214 inline const DtFilename& DtSimulationModelSet::physicalWorldFile() const
00215 {
00216    return mySubPhysicalWorldFile;
00217 }
00218 
00219 inline void DtSimulationModelSet::setIndirectArtilleryTypesFile(const DtFilename& f)
00220 {
00221    mySubIndirectArtilleryTypesFile = f;
00222 }
00223 
00224 inline const DtFilename& DtSimulationModelSet::indirectArtilleryTypesFile() const
00225 {
00226    return mySubIndirectArtilleryTypesFile;
00227 }
00228 
00229 inline const DtFilename& DtSimulationModelSet::opdFile() const
00230 {
00231    return mySubOpdFile;
00232 }
00233 
00234 inline void DtSimulationModelSet::setOpdFile(const DtFilename& f)
00235 {
00236    mySubOpdFile = f;
00237 }
00238 
00239 inline const DtFilename& DtSimulationModelSet::commModelParameters() const
00240 {
00241    return mySubCommModelParameters;
00242 }
00243 
00244 inline void DtSimulationModelSet::setCommModelParameters(const DtFilename& f)
00245 {
00246    mySubCommModelParameters = f;
00247 }
00248 
00249 inline DtComponentAttachmentList& DtSimulationModelSet::componentAttachmentFileList()
00250 {
00251    return (myComponentAttachmentFileList);
00252 }
00253 
00254 inline const DtComponentAttachmentList& DtSimulationModelSet::componentAttachmentFileList() const
00255 {
00256    return (myComponentAttachmentFileList);
00257 }
00258 inline const DtFilename& DtSimulationModelSet::overlaySymbolMapFile() const
00259 {
00260    return mySubOverlaySymbolMapFile;
00261 }
00262 
00263 inline void DtSimulationModelSet::setOverlaySymbolMapFile(const DtFilename& f)
00264 {
00265    mySubOverlaySymbolMapFile = f;
00266 }
00267 
00268 inline const DtFilename& DtSimulationModelSet::threeDSymbolMapFile() const
00269 {
00270    return mySub3DSymbolMapFile;
00271 }
00272 
00273 inline void DtSimulationModelSet::setThreeDSymbolMapFile(const DtFilename& f)
00274 {
00275    mySub3DSymbolMapFile = f;
00276 }
00277 
00278 inline const DtFilename& DtSimulationModelSet::modelSetFile() const
00279 {
00280    return mySubModelSetFile;
00281 }
00282 
00283 inline void DtSimulationModelSet::setModelSetFile(const DtFilename& f)
00284 {
00285    mySubModelSetFile = f;
00286 }
00287 
00288 inline const DtFilename& DtSimulationModelSet::menuFile() const
00289 {
00290    return mySubMenuFile;
00291 }
00292 
00293 inline void DtSimulationModelSet::setMenuFile(const DtFilename& f)
00294 {
00295    mySubMenuFile = f;
00296 }
00297 
00298 inline const DtFilename& DtSimulationModelSet::overlayMenuFile() const
00299 {
00300    return mySubOverlayMenuFile;
00301 }
00302 
00303 inline void DtSimulationModelSet::setOverlayMenuFile(const DtFilename& f)
00304 {
00305    mySubOverlayMenuFile = f;
00306 }
00307 
00308 inline const DtSymbolMapperList& DtSimulationModelSet::symbolMapFiles() const
00309 {
00310    return mySubSymbolMapFiles;
00311 }
00312 
00313 inline void DtSimulationModelSet::setSymbolMapFiles(const DtSymbolMapperList& s)
00314 {
00315    mySubSymbolMapFiles = s;
00316 }
00317 
00318 inline const DtFilename& DtSimulationModelSet::filename() const
00319 {
00320    return myFilename;
00321 }
00322 
00323 inline const DtString& DtSimulationModelSet::comment() const
00324 {
00325    return myComment;
00326 }
00327 
00328 inline void DtSimulationModelSet::setComment(const DtString& c)
00329 {
00330    myComment = c;
00331 }
00332 
00333 inline const DtFilename& DtSimulationModelSet::path() const
00334 {
00335    return myPath;
00336 }
00337 
00338 inline const DtFilename& DtSimulationModelSet::hostilityFile() const
00339 {
00340    return mySubHostilityFile;
00341 }
00342 
00343 inline void DtSimulationModelSet::setHostilityFile(const DtFilename& s)
00344 {
00345    mySubHostilityFile=s;
00346 }
00347 
00348 inline const DtFilename& DtSimulationModelSet::scenarioDataFile() const
00349 {
00350    return mySubScenarioDataFile;
00351 }
00352 
00353 inline void DtSimulationModelSet::setScenarioDataFile(const DtFilename& s)
00354 {
00355    mySubScenarioDataFile=s;
00356 }
00357 
00358 
00359 
00360 #endif

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)