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VR-Forces 4.0.4 Class Documentation
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00001 /******************************************************************************* 00002 ** Copyright (c) 2003 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 *******************************************************************************/ 00005 /******************************************************************************* 00006 ** $RCSfile: terrainFileInitializer.h,v $ $Revision: 1.13 $ $State: Exp $ 00007 *******************************************************************************/ 00008 #ifndef terrainFileInitializer_H_ 00009 #define terrainFileInitializer_H_ 00010 00011 #include "gdb/gdbDefines.h" 00012 #include "gdb/terrainInitializer.h" 00013 #include <vlutil/vlFilename.h> 00014 #include <vlutil/vlConfig.h> 00015 #include <list> 00016 00017 // 00018 // class DtTerrainFileInitializer: has the parameters to create a basic DB 00019 class DT_DLL_gdb DtTerrainFileInitializer : public DtTerrainInitializer 00020 { 00021 00022 public: 00023 typedef std::list<DtFilename> DtFileNameContainer; 00024 typedef DtFileNameContainer::iterator DtFileNameIter; 00025 typedef DtFileNameContainer::const_iterator DtFileNameConstIter; 00026 00027 DtTerrainFileInitializer(); 00028 00029 virtual ~DtTerrainFileInitializer(); 00030 00031 // copy constructor 00032 DtTerrainFileInitializer(const DtTerrainFileInitializer& orig); 00033 00034 // assignment operator 00035 DtTerrainFileInitializer& operator=(const DtTerrainFileInitializer& orig); 00036 00037 virtual DtString type() const; 00038 00039 // get/st a full name (path + DB file name) 00040 virtual void setFullFilename(const DtFilename &file); 00041 virtual DtFilename fullFilename() const; 00042 00043 // get/set the name of the DB file 00044 virtual void setFilename(const DtFilename &file); 00045 virtual DtFilename filename() const; 00046 00047 // get/set the path to sear for a DB 00048 virtual void setPath(const DtFilename &path); 00049 virtual DtFilename path() const; 00050 00051 // Add a filename to the container of filenames 00052 virtual void addFile(const DtFilename& filenameToAdd); 00053 virtual void removeFile(const DtFilename& filenameToRemove); 00054 00055 virtual void setFilenames(const DtFileNameContainer& newFilenames); 00056 virtual DtFileNameContainer filenames() const; 00057 00058 // get/set whether the terrain is too big to fit in memory. 00059 virtual void setIsLargeTerrain(bool flag); 00060 virtual bool isLargeTerrain() const; 00061 00062 virtual void setExpectedNumberOfVertices(unsigned numVerts); 00063 virtual unsigned expectedNumberOfVertices() const; 00064 00065 virtual void setExpectedNumberOfSurfaces(unsigned numSurfs); 00066 virtual unsigned expectedNumberOfSurfaces() const; 00067 00068 // Clears out all the files in the list 00069 virtual void clearList(); 00070 00071 protected: 00072 00073 DtFilename myFullFilename; 00074 DtFilename myFile; 00075 DtFilename myPath; 00076 00077 DtFileNameContainer myFilenames; 00078 00079 unsigned myExpectedNumVertices; 00080 unsigned myExpectedNumSurfaces; 00081 bool myIsLargeTerrain; 00082 }; 00083 00084 #endif