VR-Forces 4.0.4 Class Documentation
include/gdb/terrainFileInitializer.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2003 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: terrainFileInitializer.h,v $ $Revision: 1.13 $ $State: Exp $
00007 *******************************************************************************/
00008 #ifndef terrainFileInitializer_H_
00009 #define terrainFileInitializer_H_
00010 
00011 #include "gdb/gdbDefines.h"
00012 #include "gdb/terrainInitializer.h"
00013 #include <vlutil/vlFilename.h>
00014 #include <vlutil/vlConfig.h>
00015 #include <list>
00016 
00017 //
00018 // class DtTerrainFileInitializer: has the parameters to create a basic DB
00019 class DT_DLL_gdb DtTerrainFileInitializer : public DtTerrainInitializer
00020 {
00021 
00022 public:
00023    typedef std::list<DtFilename> DtFileNameContainer;
00024    typedef DtFileNameContainer::iterator DtFileNameIter;
00025    typedef DtFileNameContainer::const_iterator DtFileNameConstIter;
00026 
00027    DtTerrainFileInitializer();
00028 
00029    virtual ~DtTerrainFileInitializer();
00030 
00031    // copy constructor
00032    DtTerrainFileInitializer(const DtTerrainFileInitializer& orig);
00033 
00034    // assignment operator
00035    DtTerrainFileInitializer& operator=(const DtTerrainFileInitializer& orig);
00036 
00037    virtual DtString type() const;
00038 
00039    // get/st a full name (path + DB file name) 
00040    virtual void setFullFilename(const DtFilename &file);
00041    virtual DtFilename fullFilename() const;
00042 
00043    // get/set the name of the DB file
00044    virtual void setFilename(const DtFilename &file);
00045    virtual DtFilename filename() const;
00046 
00047    // get/set the path to sear for a DB
00048    virtual void setPath(const DtFilename &path);
00049    virtual DtFilename path() const;
00050 
00051    // Add a filename to the container of filenames
00052    virtual void addFile(const DtFilename& filenameToAdd);
00053    virtual void removeFile(const DtFilename& filenameToRemove);
00054 
00055    virtual void setFilenames(const DtFileNameContainer& newFilenames);
00056    virtual DtFileNameContainer filenames() const;
00057 
00058    // get/set whether the terrain is too big to fit in memory.
00059    virtual void setIsLargeTerrain(bool flag);
00060    virtual bool isLargeTerrain() const;
00061 
00062    virtual void setExpectedNumberOfVertices(unsigned numVerts);
00063    virtual unsigned expectedNumberOfVertices() const;
00064 
00065    virtual void setExpectedNumberOfSurfaces(unsigned numSurfs);
00066    virtual unsigned expectedNumberOfSurfaces() const;
00067 
00068    // Clears out all the files in the list
00069    virtual void clearList();
00070 
00071 protected:
00072 
00073    DtFilename myFullFilename;
00074    DtFilename myFile;
00075    DtFilename myPath;
00076 
00077    DtFileNameContainer myFilenames;
00078 
00079    unsigned myExpectedNumVertices;
00080    unsigned myExpectedNumSurfaces;
00081    bool myIsLargeTerrain;
00082 };
00083 
00084 #endif

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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