VR-Forces 4.0.4 Class Documentation
include/vrfobjparam/terrainPreloadControllerDescriptor.h
Go to the documentation of this file.
00001 /*******************************************************************************
00002 ** Copyright (c) 2010 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 
00008 
00010 
00011 #pragma once
00012 
00013 #include "vrfobjparam/compDesc.h"
00014 #include "vrfutil/rwInt.h"
00015 
00018 class DT_DLL_vrfobjparam DtTerrainPreloadControllerDescriptor : public DtComponentDescriptor
00019 {
00020 public:
00022    DtTerrainPreloadControllerDescriptor(const DtString& componentName, 
00023       DtReaderWriterRegistry* parentRegistry = 0);
00024 
00026    DtTerrainPreloadControllerDescriptor(const DtTerrainPreloadControllerDescriptor& orig,
00027       DtReaderWriterRegistry* parentRegistry = 0);
00028 
00029    virtual ~DtTerrainPreloadControllerDescriptor();
00030 
00032    DtTerrainPreloadControllerDescriptor & operator=(
00033       const DtTerrainPreloadControllerDescriptor & orig);
00034 
00037    virtual DtString type() const;
00038 
00039    virtual DtComponentDescriptor* clone(
00040       DtReaderWriterRegistry* parentRegistry = 0) const;
00041 
00043    static DtComponentDescriptor* creator();
00044 
00047    virtual int preloadPriority() const;
00048    virtual void setPreloadPriority(const int& priority);
00050 
00051 protected:
00053    DtTerrainPreloadControllerDescriptor();
00054 
00055 protected:
00058 
00059 
00066    DtRwInt myPreloadPriority;
00067 
00069 };     

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)