VR-Forces 4.0.4 Class Documentation
Introduction to Components

As a group, the classes that model physics and behavior are called components.

This chapter is a high-level description of entity components (sensors, actuators, and controllers). We will start by talking about the individual classes that make up the pieces of a model, the DtSimComponents. Next, we discuss how they fit into the component architecture, that is, how they are created, connected, and maintained by the DtSimComponentManager. The two chapters after this one explain how to create and modify components.

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Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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